Plants Are Cool and All, but We Need More Than Three.

Darkslayer85·10/13/2016, 8:31:19 PM·1 votes·385 views

Here are some concepts if you're interested.

Spitflame Bush - Upon being killed, the jungler of the team who killed it gains splash damage upon casting their next smite and deals splash damage around the target in a 325 unit radius for 60% true damage. Effects applied by smite are 40% as effective. Duration: 90 seconds Spawn Areas: Near red and blue buff, and occasionally near dragon and baron. Purpose: This gives junglers the option to quickly clear a whole camp, or Chilling Smite 2 or 3 targets, or just be a Korean mechanic duelist and land Challenging Smite on all 5 and 1 v 5 pentakill. Stormwind Plant - (5HP) - Upon being killed, unleashes a storm (similar to Anivia) which grows in size, up to a radius of 650, slowing monsters and champions, but not damaging them. Does not affect the team who delivered the killing blow. Smite deals 2 damage to the plant instead of one. Initial Spawn: Slows by 20% After 1 second: Slows by 40% After 3 seconds: Slows by 50% After 6 seconds: Slows by 80% Duration: 8 seconds Spawn Areas: Areas close to lanes, but not in them. Purpose: Disengaging teamfights, however offers counterplay because it can be stolen.

2 Comments

Weathered10/13/2016, 8:39:42 PM1 votes

They are only revealing a few to get people to be interested and introduced to the idea. More will be explained on PBE updates.

Sancre10/14/2016, 12:12:32 AM1 votes

Bleeding Lotus - A lotus like plant, upon using it, it will bury itself in the mud and become invisible, when stepped onto, it will rise, shooting puncturing Lotus petals around in a 300 range, causing severe bleeding on enemy units, more bleeding stacks on closer objectives, and reducing the damage of the affected units by 10% per stack for 3 seconds.

While rising, a "FOUR!" Jhin shout can be clearly heard by every affected unit.

Duration: 5 minutes

Spawn area: in Lanes, river and jungle paths

Purpose: a hidden mine used to deal low damage and disable possible invaders that are unaware of it once set for enough time to win a trade, Team fight or disengage. Using it its quite difficult as while its invisible, it doesn't have much range and you have to make sure the target actually steps on this invisible plant-mine