[[Champion Concept]] Krieger - The Apex Hunter
#Role Krieger is a marksman jungler who focuses heavily on taking out camps and ganking with necessary and heavy followups by his laning allies.
#lore Krieger has joined the league of legends for one thing and one thing alone: to hunt for his perfect prey, Nidalee. it is unclear how he attained the rank of wolf alpha, but he definitely carries that title around with great duty.
#Playstyle his ability to hide his presence in bushes while still firing out of them is quite handy (but for those of you worrying about whether or not that's fair, you can still see minions losing a lot of health if you're paying attention!) and his wolf minion can be a great asset for dueling or ganking, but is also handy for tanking camps.
#Passive - Alpha's call
every neutral monster killed gives you a stack of howl. at three stacks, you summon a wolf which will begin to attack whatever you attack.
You may only have one wolf out at a time, and can not gain stacks while one is out.
Wolf stats 10/20/30/40+40% AD (increasing at level 6, 11, and 16) 100/200/300/400+20% of your max health HP 0.98 attack speed 150/200/250/300+50% of your movement speed
additionally, you gain 6/8/10/12% of your missing health in additional healing when killing a large or epic monster.
#Q - Hunt Cost 30/35/40/45/50 cooldown 15/13/11/9/7 passive - your attacks deal an additional 5/10/15/20/25% damage to neutral monsters.
active - Krieger's wolf dashes towards the targetted enemy, and deals its damage + 60% of your AD. if the target is a champion, they are stunned for .5 seconds. if the target is a large or epic monster, you are healed for 5/7.5/10/12.5/15% of your max health.
#W - Eagle Eyes Cost 30/40/50/60/70 mana cooldown 10/9/8/7/6 seconds passive - an eagle begins to circle overhead, revealing a nearby enemy in the fog of war. this passive component can only be triggered every 30 seconds.
active - Krieger's attack range increases by 100/150/200/250/300 units and gains 50% critical strike chance for 1.5/2/2.5/3/3.5 seconds
#E - Stalker's stride Cost 40/45/50/55/60 mana cooldown 17/15/13/11/9 seconds passive - Krieger does not reveal himselfself when attacking from out of a bush
active - Krieger leap forward a short distance (enough to leap through walls in the jungle) but do not become untargetable. his next basic attack slows by 5/8/11/14/17% for .75 seconds against a champion or deal an additional 12/18/24/30/36% additional attack damage against a neutral monster.
#R - Survival of The Fittest Cost 100/150/200 Cooldown 90/70/50 seconds
Krieger drops his sling and becomes an amalgamation of eagle, wolf, and man gaining 35/40/45% movement speed. his attacks stun enemies for .5 seconds on hit. this effect can not trigger on the same target within 1.5 seconds.