Champion concept lol
Champion concept : The Sole Thief
Passive: replaces mana bar. so every basic gives him 1 stack of 100 when champion hits 100 he heals all nearby champions of 50% ap (killing a enemy minion or neutraul jungle monster gives him 5 stacks. killing an enemy champion give him 25 stacks)
Q: drops 4 daggers (drop each one) from the sky which connect to eachother if enemys are caught inside they get rooted for 1/1.25/1.5/2/2.5 seconds (gains 20 stacks for every enemy trapped)
W: your next 3 basics are ranged daggers that do 110/120/130/140/150% Of your AD, and slows the target for 2 seconds 30% slow (10 second cooldown)
E: Throws A dagger that fears the enemy for .1/.25/.5/1/1.5 seconds dealing 100 true damage when it explodes it heals all allys nearby for 25/50/75/100/125 hp scales with ap (also grants 10 stacks) ( 10/8/6/5/4 second cooldown )
R: Marks an ally champion, at 6 (switch every 5 minutes) you and ally marked takes you and ally invisible for 3 seconds give you and your ally 20% movement speed next 2 basics have a 100% critchance (10 seconds) with 150/200/250% crit damage (75/100/150 mana) (120/100/80 CD)
all i got me and my friend made it it was fun