champion concept Gregory the stalker
contents overview apperance role stats abilites lore quotes skin ideas CCOS bonus poll
overview Gregory is a hunter. Built to fight in the jungle and strike unsuspecting foes with lethal brutality. His passive lets him no only shred his foes but alos track them down as they try to run from him. additionally his spring traps can be useful for setting up deadly ambushes while chain fist can stop his foes form escaping and reel him in for the killing blow.
Appearance: is largely similar to the hunter from Bloodborne: leather trench coat, Stetson hat, half mask over his mouth and nose but with long uncut hair down to his shoulders. His left arm appears more muscular than the right and has only three fingers. Wields a large serrated scythe as a weapon in his right hand, the blade and bottom half of the handle fold up when he is out of combat.
Role: fighter/assassin
Stats Health:590-2125 Health regen:5.1-12.3 Range:150 Attack damage:57-108 Attack speed: 0.679 (+0%-+50.2%) Armour:26.2-85.7 Magic resist:32.3-53.6 Movement speed:340
Abilities Passive: It’s bleeding Initial damage:5Xlvl (+15% AD) Bleed damage: 7.5Xlvl (+15% AD) Max bleed damage: 22.5xlvl (+45% AD) Every third basic attack deals bonus damage and causes the target to bleed for 4 seconds. Bleeding enemies take additional damage over the duration and grant Gregory, not his allies, standard sight of them while they remain within 750 units of him, allies can see them if Gregory also has vision. Attacking from behind or when the enemy is immobilised applies two stacks per attack. Targets can continue to receive stacks even if they are already bleeding, the DoT can stack up to 3 times.
Q:Chain fist Cost:5% max health Range: 650 Strike damage:30/50/70/90/110 (+40% bonus AD) Max swing damage: 45/75/105/135/165 (+60% bonus AD) Slow: 20%/25%/30%/35%/40% Cooldown:10 seconds Launches his left hand forward on a tether, damaging the first enemy it hits. The hand remains attached to the target for up to 4 seconds, slowing them while they remain within 750 units of Gregory. During this time Gregory can reactive the ability to pull himself to the target and dealing damage to them and enemies within 150 units of them as he swings his scythe when he reaches them. The damage of the swing increases the longer the hand remains attached to them, up to 150% the damage of the strike at 3 seconds attached, and if he goes the full 4 seconds without reeling in then he will yank the hand back to him, not moving but dealing the full damage and applying it’s bleeding to the target.
W: spring trap Cost:4% max health Damage:50/70/90/110/130 (+30% bonus AD) Slow:30%/35%/40%/45%/50% Recharge rate: 30 seconds Cooldown: 5 seconds Drops a spring loaded trap at the target location that arms after 5 seconds and lasts for 2 minutes. The trap damages the first champion that stands on it: while also slowing and revealing them for 3 seconds, no matter how far gregory is from them, and applying it’s bleeding to them. Gregory can have up to 3 traps active at once.
E: bloody work Cost: 1.5% max health per second Bonus attack speed: 25%/25%/30%/35%/40% Damage to fresh blood conversion:10%/15%/20%/25%/30% Cooldown:5 seconds While this ability is active Gregory gains bonus attack speed and stores all damage as fresh blood, either from enemies or self inflicted. A percentage of any physical damage Gregory deals converts that amount of fresh blood back into health (this is doubled against monsters). Additionally Gregory restores all fresh blood as health when he gets a kill or assist. Fresh blood decays at 2% of his max health every second.
R: Dead or alive Cost: none Max attack speed slow:9%/15%/21% Movement speed slow: 15%/20%/25% Bonus active AD:20/40/60 Bonus max health damage:5%/7%/9% (+1% per 75 bonus AD) Crit damage:130%/160%/190% Cooldown: 90/80/70 Passive Alive: Gregory aims for major muscles groups and nerve endings in an effort to cripple his enemies. Frontal attacks reduce the enemy’s attack speed for 2 seconds and triggering it’s bleeding slows target’s for 3 seconds. The attack speed slow stacks up to 3 times. Active Dead: Gregory gains bonus attack damage and aims for vital organs and critical arteries with his basic attacks for 7 seconds. In this state basic attacks automatically crit for modified damage and target’s take a portion of their max health as physical damage when it’s bleeding is triggered on them. The passive is disabled while this ability is active and on-cooldown.
Lore “Gregory. Everyone calls him a myth, a scary story mentioned only in the dead of night by the “fearless” in a bid to entertain and terrify their comrades. They think he is some kind of inhuman hunter, blessed with strength, speed and senses far greater than any man but cursed with a twisted immortality sustained by brutality and blood and that for the right price he will hunt down anyone he is ordered to and bring them in, in as many pieces as you want. Of course everyone calls him a myth, something to scare the children and gullible but then who have you been talking to for the last couple of minutes?”
Quotes Upon selection “All I need is a name”
Attacking “You’re coming with me” “This is business, nothing more” “They just want your head” “Payment is due” “Bleed and die”
Movement “Who’s next on the list?” “Once is enough” “Let’s get too it” “We’re burning daylight” “What are you looking at?” “There are no heroes or villains, only the dead and the living”
Placing spring trap “Ambush set” “And now we wait” “They have to come this way sometime”
Taunt “You want this to be painless? Then drop your weapons” “Scream all you want. No one is coming” “Dead or alive. Your choice” Taunting Mundo “I never ask you to do this to me”/ “this is all kinds of personal” Taunting Swain “I’m going to need an advance on the next job” Taunting Garen “there’s a fine line between honourless and pragmatic” Taunting Jarven IV “The general sends his regards” Taunting Vayne “you’ve made a lot of people angry Shauna” Taunting Sivir “Cass isn’t happy” Taunting warwick “you’ve lost your touch” Taunting a Yordle “I could do with a new hat” Taunting rengar “you could make a lot of money with those skills” Taunting miss fortune “The captain wants a word with you” Taunting graves “You’re a dead man walking Malcolm”/”you’ll be sleeping with the fishes tonight” Taunting Twisted fate “Your luck has officially run out”/”What’s the matter? Sleeves run dry” Taunting Gangplank “Sarah says hello” Taunting Illaoi “Shout all you like, I’m not listening”/ “My only gods are gold, blood and death” Taunting Vi ”lot more work to be had outside Piltover” Taunting Catylin “the law isn’t my concern” Taunting jinx “Guess who got paid to take you out?” Taunting jayce “this comes courtesy of viktor”
Joke “I never shoot first.” -“Why? I hear you ask.” -“Because do I look like I have a gun? That’s why” “How about a head start?” -“I’ll give you till the count of 5...” -“4...321” Joking near an allied demacian “I’m doing a two for one special on Noxians” Joking near an allied singed/viktor/Heimerdinger/ziggs “You want the boffin special? Discounts on all kidnappings for mad scientists.” Joking near an allied ahri/ashe/Caitlyn/irelia/jinx/karma/miss fortune/nidalee/sona/syndra/ “I’m willing to do special rates for pretty faces”
Dance Pulls out a fiddle and starts playing, taking a bow when finished
Skin concepts Reborn Gregory (ties into his true origin story) Shows Gregory without his trench coat, hat and mask. Has very little skin covering his body, what little he has is a deep shade of crimson. His left hand is revealed to be a three fingered claw. His left eye is much larger than his right eye, lacks any eyelids or pupil and is a sickly shade of yellow. Hextech Gregory Left arm and left eye are hextech augmentations similar to viktor. Head hunter Gregory Looks similar to the predator race, unmasked.