[Champion Concept] Gryd - The Master of Greed
Lore: Gryd is a wandering thief. He strikes in one place, pulling off an immense heist, then disappears into thin air. He waits around a month before striking again, usually never stealing in the same place twice in a row. Gryd had a horrible childhood. His mother died in a freak accident and his father abandoned him. He was left with his grandparents. At the age of 15, his grandmother died. His grandfather was out of work, so his family had no source of income. One day, Gryd realized that if he wanted to survive, he had to take from the more fortunate people. He never told his grandfather he was stealing; he just pretended that he had the night shift at some fake place. He stole from people well after his grandpa and him had enough to live off of. He couldn't stop. One day, he stole a shiny jewel and came home. He decided to show it to his grandpa. When he did, his grandpa was so surprised that he had a heart attack and died. This is when he decided to leave his home and wander the world, causing mischief.
Stats: Health: 550 (+75) Mana: 290 (+35) Attack Damage: 54 (+3.5) Attack Speed: .67 (+.9) Movement Speed: 355 Health Regen: 1.5 (+.7) Mana Regen: 1.4 (+.5) Armor: 25 (+1) Magic Resist: 33 (+2) Attack Range: 125
Melee: Mid lane/Jungle Primary: Assassin
Abilities: All of Gryds abilities scale with AD.
Passive: Violent Greed: Gryd deals 10 more attack damage to enemies with over 1000 gold.
Q: Disappear: Gryd goes invisible for 3 seconds (+.5 per upgrade). After becoming visible, Gryd throws a dagger at the closest enemy, dealing 50 attack damage (+20 per upgrade). Recast the ability to leave invisibility early. Cooldown: 20 seconds (-3). Mana cost: 100 (-10).
W: Stolen Blade: Gryd pulls out a very strong sword, making his next 2 basic attacks deal an extra 15 attack damage (+10 per upgrade). Cooldown: 14 seconds (-2) Mana cost: 55 mana (-5)
E: Pickpocket: This ability is a passive ability that stays activated for the entire game. If Gryd hits the same enemy 3 times in a row, he gains an extra 2 gold (+5 per upgrade). Cooldown: None Mana cost: None
R: Item Swipe: After Gryd casts this ability on an enemy, he is presented with a small menu on his screen where he selects one item. The enemy then loses any buffs this item gives them and gives the buff to Gryd. This ability lasts for 10 seconds. GRYD MUST BE INVISIBLE FROM HIS Q TO BE ABLE TO ACTIVATE THIS ABILITY, OTHERWISE IT DOES WORK. Also, when the menu pops up, the game doesnt freeze. Gryd has 2 seconds to select the item. He can be attacked while selecting. Cooldown: 120 seconds (-20) Mana Cost: 150 mana (-20)
Champion Description: A smaller man with a tiny hunch. He is wearing a brown cloth that covers his upper body, concealing his face. On his lower half, he wears a pair of brown jeans with a dagger strapped to his left leg. He also wears a pack on his back, where he keeps his stolen goods. He uses a dagger for his basic attacks.
Gameplay: Gryd would be a mid lane assassin who focuses on farming early game, while poking occasionally with his q. In late game, a fed Gryd would be able to pop up anywhere and deal massive damage, then disappear again. While jungling, Gryd should focus on giving his team quality ganks when needed.
Tips for playing:
- Building attack speed would be beneficial for his E.
- Being able to cast his ult correctly can make or break the player.
Possible Combos: For early game, use Q into W to poke when needed. For late game, Q then ult, then W and basic attack.
Idea made by: TT Irelia TT
Thanks for reading and I hope you enjoyed!
starts the game with 560 health and gains 80 per level. Also, Gryd doesn't seem to gain attack damage as he levels, which will leave him way behind other champs.