Assassin rework ideas
NOTE This is purely for the kits of certain assassins. Items are not being addressed here. Some assassins are not listed here (Fizz, Zed, Talon) because I just don't have any ideas for them (that I can remember right now, anyways).
General
New Ability Icons
Shadow Dance
cooldown 2/1.5/1 seconds >> 0.5 seconds
new: (passive) If cast from outside enemy vision, Akali will receive a 0.75 second stealth and 50% movement speed boost on arrival.
Moonfall
~~ cast from Diana's location ~~ >> Ground target ability, 750 range.
(alt+E will cause a Moonfall at Diana's current location)
General
New Ability Icons
Shadow Walk ~~ grants stealth ~~ >> no longer grants stealth (in the traditional sense) ~~ deactivates in combat ~~ >> persistant ~~ grants mana regen while~~ >> no longer grants mana regen new: To all enemy champions who are neither within range of you, nor have a ward THAT THEY OWN within range of you, you are undetectable. They will see nothing if they hover over your current location, and will not be able to see you on the mini map. This cloaking is personal to each enemy. It is possible for one champion to be able to see Evelynn and another to not be able.
Hate Spike mana cost 12/18/24/30/36 mana >> 12/14/16/18/20 mana
Dark Frenzy mana cost 40 mana >> 0 mana
Agonys Embrace
shields >> no longer shields
Instant Damage ~~ 15/20/25 (+1% per 100 AP) current HP ~~ >> 0
new: Marks all targets hit for 6 seconds. Every three seconds, marked targets take magic damage equal to 10/15/20% (+1% per 100 AP) of the damage they have taken from all sources since they were marked.
Base Slow 40/60/80% for 2 seconds >> 0% for 6 seconds.
new: slow is increased by 1% per 1% missing health
Backstab
Now has a visual indicator and a sound effect for successful backstabs
Hallucinate new: By holding R before using an ability, the clone can be made to imitate that ability. note: abilities will not actually be cast, with the exception of deceive. They are only mimicked. E will throw a dagger that does nothing, W will place a box that is not really there.
Void Stone
15% magic resistance >> 0% magic resistance
new: Kassadin gains % magic penetration equal to 25% of his current % magic resistance.
Null Sphere
Magic Damage 70 / 95 / 120 / 145 / 170 (+ 70% AP) >> 50 / 75 / 100 / 125 / 150 (+ 65% AP)
new: The target has their cooldowns frozen for 2 seconds. Available abilities are unaffected. For each cooldown frozen, Null Sphere will deal 25 (+ 5% AP) bonus magic damage.
edit: meant to say basic ability cooldowns