What abilities you want to see ingame?

Samflash3·11/7/2014, 11:25:37 PM·1 votes·570 views

Here's mine

  1. A champion who can summon a pet and 1 ally can mount on the animal giving said character bonus movement speed. The pet could attack either with the ally or with

  2. A melee champion who has an ultimate/normal ability that allows him to summon a ghost copy of himself that autoattacks for him every time he autos (similar to Azir). After every 3 attacks on the same enemy by the ghost, the enemy is knocked up. If the target is in autoattack range with him, they both attack but the damage is slightly increased than if he attacks alone (and the enemy still gets knocked up after 3 attacks). Ghost would apply on-hit effects though.

  3. A champion whose autoattack active explodes to nearby enemies

  4. An ability who can stealth another champion

5 Comments

Flintfall11/7/2014, 11:44:54 PM1 votes

Number 3 is done by Jinx's rockets and Tristana's E!

For me, most of my sentiments are made in my concepts, though If I had to pick some elements,

  • Sangrin's sandstorm and buffeting sand mechanism

  • Dane's ammo system and extreme risk/extreme reward playstyle.

  • Han's passive in that autoattacks switch forms that will influence your future abilities.

Those are the most fun imo

Meep Man11/8/2014, 12:53:57 AM1 votes
  • A champion that can bond to a minion or monster to gain unique abilities based on who they bonded to
  • Global, Nondamaging Utility spell that is a basic ability
  • Multiple controllable units ability (Impossible? Maybe an entire kit based around it)
Talon Gerrard11/8/2014, 2:34:00 AM1 votes

All of you guys say you want to a champ that works with a pet or ally. My champion concept that I posted revolves completely around that concept. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/eeTGjrhl-champion-concept-cervius-the-puppet-master My champion concept is about a man named Cervius: The Puppet Master. He has a marionette named Sylvia that he fights with. He has two ability sets. One when Sylvia is active and a personal ability set if Sylvia were to get shut down. Cervius and Sylvia have separate health bars, so Sylvia's abilities will be active when she is along side Cervius. When she runs out of health, she will shut down and enter self repair mode, leaving Cervius to fend for himself, which he is fully capable of to an extent. If Cervius dies when Sylvia is active, she will make her way back to base but will be completely vulnerable since there is no one to control her. Once she is fully repaired, Cervius' passive, Vivace, will activate, teleporting Sylvia right to him, allowing you to make some dastardly plays since Sylvia is coming out of nowhere. With Cervius' abilities, he has more control over the field, but with Sylvia's abilities, you can make devastating combo attacks and really keep your enemy at bay while Cervius stays far out of harm's reach. If Sylvia is active and you choose a target to basic attack, Sylvia will attack it first, allowing Cervius to attack the same or separate targets.

That was only a brief description about the teamwork capabilities between the champion and his ally. Check out the page to read about everything there is to know about Cervius. The lore is long but really descriptive and is a very interesting story. His abilities are described in full detail, along with his fighting style, and game play, and even things you would hear him say in the game. If you skip the lore and go straight to everything else, some of it may not make sense at first. The lore literally explains EVERYTHING. If you like the concept, be sure to give the post an upvote and comment your thoughts.

RedXIIIisNanaki11/8/2014, 3:41:45 AM1 votes

I want to see a:

  1. 180 ability, some kind of projectile much like Sivir's Q, but goes in a 180 arc from left to right, or right to left.
  2. Some sort of mind control almost. Like, an enemy unit walks toward the closest other enemy unit, prioritizing champions, dealing damage if they make it before it ends.
  3. Some sort of summoning champion with pets that cast their own basic abilities! Obviously, they'd have to be weak, but it would still be cool to see.