Champion Concept: Orbitus the Magus of Gravity
Orbitus - The Magus of Gravity
Primary Role: Mage Secondary Role: Tank
Base Stats: Per Level Health: 600 +75 Armor: 22 +4 MR: 30 +3 Attack damage: 50 +2.8 HP5: 7.55 +.85 AS: .625 +1.75% MS: 340 Range: 125
Passive: Gravitation Orbs - Orbitus uses his Gravitation orbs to use his abilities. None of his abilities are affected by Cooldown Reduction. Once every 10 seconds Orbitus generates 1 Gravitation orb, up to a maximum of 10 Gravitation Orbs. This passive is affected by cooldown reduction and has Double Cooldown Reduction.
Q: Gravitation Bomb - Orbitus takes on of his Gravitation Orbs and throws it in Target direction dealing 60/80/100/120/140 + (.25 AP) Magic Damage to the first enemy hit.
Empowered Gravitation Orb: Gravitation Bomb Deals and extra 30/50/70/90/110 + (.6 AP) magic damage and explodes dealing 40/60/80/100/120 + (.4 AP) Magic damage in a 500 wide AoE around the the first enemy hit. This ability Can't go through walls.
Cooldown: 3.5 Seconds Range: 750 Units Costs: 1 Gravitation Orb
W: Intensify - Orbitus increases gravity in a target area, slowing all enemies inside by 35% every .5 seconds for 2 seconds, and stuns all enemies still inside of Intensify for 1 second.
Empowered Gravitation Orb: Intensify Deals 20/30/40/50/60 + (.2 AP) magic damage every .5 seconds, and now slows for 70% per tick, and stuns all enemies inside of Intensify for 2 seconds.
Cooldown: 5 Seconds Range: 750 Units Area of Effect: 500 Units Wide Cost: 3 Gravitation Orb
E: Decsention - Orbitus consumes all of his Gravitation Orbs to deal 25/30/35/40/45 Magic damage per orb + (.15 AP) and stun for .1 second per orb.
Empowered Gravitation Orb: Stuns the target for .3 seconds per Empowered Gravitation Orb Consumed
Cooldown: 7 Seconds Range: 400 Cost: All Gravitation Orbs
R: Continues Orbit - Orbitus replaces his Gravitation Orbs with 10 Empowered Gravitation Orbs. These Orbs are consumed by his other abilities, and are also consumed to reduce auto attack damage taken by 70/90/110 or 45% damage, whichever is greater. Critical Strikes consume 2 orbs instead of 1, but only reduce the damage as if 1 orb was consumed.
Cooldown: 60 Seconds Cost: None
Edit: 1/21/2015: Switched Descension and Continues Orbit, as well as changed damage ratios to descension and added an Empowered Gravitation Orb Effect to Descension Edit: 1/23/2015: Added Base Stats, As well as changed some Base Numbers on Q to make it more Reliable, but lowered its overall scaling. Also Changed the wording on Continues orbit to avoid confusion about there being 20 orbs if he used his ultimate. Increased Q's CD by .5 seconds. Changed the wording in his Passive to make it clear that her generates 1 Orb per 10 Seconds instead of all of his orbs per 10 seconds.
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