Insterestly new mechanics to create champions (You can submit yours!)

Mechanizen·3/2/2015, 9:52:08 PM·2 votes·1,213 views

Hi!

I created this post for the** comunity** and also for the** developpers**! Here we will try to create new mechanics for champs: Spells , Passives, Spells who works on combo and and more! Before everyone say it in the replies: As you can see , I am from EUW so sorry if i do some grammart mistakes

                                    **I will update this post if I find something realy interestly in the commentaries, and type it in the main post** 

------------------------------------------------------------------------------------** SPELLS**-----------------------------------------------------------------------------

HEXTECH STASIS GATE

HELPING MODEL: http://www.hostingpics.net/thumbs/99/68/03/mini_996803STASISGATE.png (I don't know how to do bigger, sorry. The yellow zone is the stunning zone)

COOLDOWN: 15 all ranks

Stasis Gate are geometric wall. It disapears over 4 sec After the first cast, you have one more stack to cast before cooldown, (Like Rumble 's E)

If the ennemy hits the wall before being linked he is slowed by 30% for 2 sec (Like Thresh 's cave) (Minions doesn't break the walls)

If you link the 1st and the 2nd gate are linked: all of the units inside of the box it creates are stunned for 1/1,2/1,4/1,8/2 seconds And it deals 150/200/250/300/350 (+0.5 AP ratio) magical damages.

On this spell the skill do the difference between good and bad players.

------------------------------------------------------------------------------SUBMIT YOURS-----------------------------------------------------------------

1 Comments

Spooky Spooker3/2/2015, 10:13:15 PM1 votes

Basic attacks that launch skillshots