Insterestly new mechanics to create champions (You can submit yours!)
Hi!
I created this post for the** comunity** and also for the** developpers**! Here we will try to create new mechanics for champs: Spells , Passives, Spells who works on combo and and more! Before everyone say it in the replies: As you can see , I am from EUW so sorry if i do some grammart mistakes
**I will update this post if I find something realy interestly in the commentaries, and type it in the main post**
------------------------------------------------------------------------------------** SPELLS**-----------------------------------------------------------------------------
HEXTECH STASIS GATE
HELPING MODEL: http://www.hostingpics.net/thumbs/99/68/03/mini_996803STASISGATE.png (I don't know how to do bigger, sorry. The yellow zone is the stunning zone)
COOLDOWN: 15 all ranks
Stasis Gate are geometric wall. It disapears over 4 sec
After the first cast, you have one more stack to cast before cooldown, (Like
's E)
If the ennemy hits the wall before being linked he is slowed by 30% for 2 sec (Like
's cave)
(Minions doesn't break the walls)
If you link the 1st and the 2nd gate are linked: all of the units inside of the box it creates are stunned for 1/1,2/1,4/1,8/2 seconds And it deals 150/200/250/300/350 (+0.5 AP ratio) magical damages.
On this spell the skill do the difference between good and bad players.
------------------------------------------------------------------------------SUBMIT YOURS-----------------------------------------------------------------