Weather in Summoner Rift
playing this game for a long time SR just seems a little bit.......bland. it always clear (except during Snowdown) and just doesn't feel fresh. i think weather should be added as a feature that can be turned on or off through menu. when enabled a RNG will determine what kind of weather will happen. the weather types are: Clear, Rainy, Sunny, Snowy, Dusty, and Cloudy. Clear is default when feature is disabled (or snowy when Snowdown). while they could be purely aesthetic they could have in game effects too. Clear: same as it is now. nothing changes. Rainy: the Jungle river extends to cross the middle of the three lanes as one whole line and movement in the river is reduced by 20%. Sunny: movement is increased by 10% and all fog of war is removed enabling global vision for both teams. Snowy: all jungle camps are gone aside from Dragon and Baron, which have their buffs increased by 25% and have shorter spawn times. Dusty: both teams have permanent Nearsight and Wards have no effect. Cloudy: both teams have permanent Nearsight and can only get vision from Wards on the map. Wards last twice as long as normal. i just think that by having weather included in some way (either by aesthetic or special mechanics) it would keep things fresh each game play.