Kazu The Totem Master
Laning: Kazu is a supporter who is played basically by warding. all of his totems last roughly the same amount of time as wards, but are constantly revealed.
Appearance: A man with a tiki for a head and a loincloth made out of palm fronds.
passive: Ancestral Ground
within a small area, any allies or structures gain a large boost of regeneration (this works on towers)
With the exception of Reef Totem, Kazu generates totems at a fixed rate. these totems are revealed in the same way as true sight wards, but do not apply the true-sight effect, and their fields of effectiveness are invisible while they are in bushes.
Q: Volcano Totem
in a small area around the totem, enemies will take magic damage over time. the magic damage is signifigantly greater to anyone who is attacking this totem
W: Jungle Totem
in a small area around the totem, enemies take 10% more damage, and allies are healed for the same amount of bonus damage they do.
Kazu can place jungle totems directly under allies to heal them for a decent amount, or under enemies for a small bit of damage
E: Sand totem
In a small are around the totem, enemies are slowed for a percentage of their movement speed and allies get a proportionate speed boost.
The sand totem will automatically start shooting projectiles that deal a low amount of magic damage at any enemy within range. unlike its terrain effect, these projectiles are visible in bushes, but will only attach enemies within the same bushes as them.
R: Reef Totem
In a small area around the totem, a coral barrier appears. enemies can not pass through the barrier, and take a small amount of damage. inside of the barrier, allies are healed signifigantly but lose a small amount of speed when passing through the reef.
sorry it's short guys, but I've been trying to do work on the champ that I really want in the game which can be found here
I suppose some people might have an issue with a champion that can basically get free wards, but considering that's all his kit revolves around, I think it's fair enough.
anyway, tell me what you think, please!