Character Concept: The Puppet Master
WORK IN PROGRESS BUILD
This is inspired from the character in Riot's Harrowing Video . . And I think something along the lines of the concept I've come up with would be a great addition to the League, as an AP Melee, Assassin / Mage Champion. I take 0 credit for the lore behind him as well, as that's Riot's doing already.
The old man narrating this video has great potential and character to be an awesome addition to the League: https://www.youtube.com/watch?v=s2FFGBPXNeU
Ichabod (Yes, inspired by Ichabod Crane), The Puppet Master Really, the name can be anything. I'm more concerned with the concept of him.
Stats: Mage, Assassin Melee, AP
Medium AD High AP Low/Medium HP High Difficulty
Position Preference (In order from best performance to worst performance)**: ** **Jungle, Middle Lane **
Passive: Aidan Ichabod's puppet is powered by the soul of his former son (Aidan). On Aidan's dying breath, Ichabod removed his son's soul, and poured it into his most prized and well-crafted puppet. Through the eyes of Ichabod, he's saved his son, and has given him new life. Ichabod's puppet is always with him, and needs to be alive in order for him to cast his W. Similar to Annie's Tibber's, Aiden can be killed by minions, or enemy champions. Should Aidan die, he will respawn depending on the cooldown of Ichabod's passive (30-60 seconds seems fair). Ichabod receives mana from Aidan's auto attacks.
Q: No Strings Attached Ichabod imbues his shears with spirit energy and his next basic attack deals bonus magic damage (+AD)(+AP) and he receives an attack speed boost that decays over 3 seconds.
W: Tether of Torment Skill Shot Cast:(Similar to Wukong's E range, a tad longer maybe.) Ichabod sends Aidan flying to an enemy target, rooting them in place for 2 seconds. Ichabod can re-cast Soul Tether to tug on his marionette strings and fling himself towards the enemy that Aidan is hugging. (Combo's well with a Q follow up)
E: Soul Shears Ichabod
(Ultimate Modification: You Are Mine consumes Ichabod's puppets. The number of puppets consumed determines the duration and effectiveness of the ultimate. If Ichabod has all 5 puppets, the duration will be 5 seconds and the damage will be more severe; Ichabod's puppets will be consumed. While if he only has 3 puppets, the duration will be 3 seconds and damage will be less severe.) R: You Are Mine: (Similar to Nocturne's E) Ichabod attaches his spirit strings to targeted enemy champion, controlling them for a max duration of 5 seconds. Soul Snare deals 15% of Ichabod's HP in true damage to himself every second, for as long as his strings are attached to the target. Ichabod's armor and magic resist are also reduced by 10% for the duration. Ichabod can control the champion with R, and use it to attack his enemies with it's Auto attacks. This spell can be canceled by enemy players (cleanse, cc, etc.) or if Ichabod's puppet leaves his range. The Ultimate cannot be canceled manually by Ichabod, if he wants to manually cancel, he has to force his puppet out of range with R. So basically, Ichabod can freely move his puppet champion, but he has to also keep moving to stay close to it and stay in range, so his strings don't break. When Ichabod ults, his entire skill set changes for the 5 second duration that the ult lasts (or until range is exceeded or ult is canceled by cleanse or cc). During the cast duration, the target player cannot cast or control his champion, however he CAN use his summoners. (So if you're going to ult someone be sure that their flash is down first). Friendly players can not target Ichabod's puppet champion will damaging spells or basic attacks. However, friendly players (Like Janna or Sona) can shield / heal his champion puppet. Just be smart about how you do so, because once the champion regains control of itself, it could backfire. Cost: 100 Mana
Ultimate Skill Set: (You can only cast one of these during the 5 second ultimate duration)
Q: Siphoning Grasp: Ichabod siphons health from his champion puppet, healing himself and dealing true damage to the puppet.
W: Tell Me Your Secrets: Ichabod releases control of the champion but receives global vision control of all enemy champions.
E: Evergloam: Ichabod increases the attack damage of his puppet by 50%, but this lasts up to 8 seconds. (Since Ichabod's Ultimate only lasts for the total of 5 seconds, Evergloam will remain on the champion as a passive buff for 3 more seconds, and can use it against Ichabod and his teammates in the remainder of the fight.) This is a risk/reward skill and should not be used lightly. If the ultimate is canceled by any means, Evergloam will still remain on the target for the remaining 8 seconds. What I'm trying to say is, **Once Evergloam is cast, it stays on the champion for the total 8 seconds. Be careful how you use it. **
R: Used to move your puppet champion.
Personality: *Mischievous, Malevolent. Similar to Rumpelstiltskin. *
I'll also add that it's probably best that Ichabod's Q, and E also scales with Attack Damage. Ichabod's mage puppet dmg will scale with his AP, Ichabod's ranged puppet dmg with scale with Ichabod's AD, and Ichabod's Melee puppet dmg will scale with AD, AP(bonus mr and armor), and HP.