New Precision Rune - SNIPER

Freedom Dividend··1 votes·922 views

Keystone Rune SNIPER

Every 3 minion kills or 1 cannon minion kill gain 1 permanent auto-attack range and ability cast range boost. Capped at 150. Ranged only. _Note: Originally was capped at 180. Changed to 150 from feedback. _

OR

Keystone Rune SNIPER

Passive: Gain charges upon moving or casting. At 100 charges the next attack or ranged ability cast will have an additional 200 range. Ranged Only.

OR

Legend Rune SNIPER

PASSIVE: Gain 15 +(3 per Legend stack) bonus auto-attack range and ability cast range. Up to 45 range with 10 stacks. Ranged Only.

6 Comments

Chembaron Yamada4 votes

The concept is interesting, but it would probably stack too slowly. It would require 540 minions to fully stack, that's quite alot. Maybe additional stacks for champion takedowns?

Freedom Dividend1 votes

{quoted}

The concept is interesting, but it would probably stack too slowly. It would require 540 minions to fully stack, that's quite alot. Maybe additional stacks for champion takedowns?

Could definitely see that added. Remember cannon minions would reduce the amount needed by a little already. How much per champion kill?

Gall2 votes

AD's with already high auto attack ranges would dominate with this rune though. It's like a caitlyn being able to shoot you under turret from the mid way point in botlane

Freedom Dividend1 votes

{quoted}

AD's with already high auto attack ranges would dominate with this rune though. It's like a caitlyn being able to shoot you under turret from the mid way point in botlane

This would also increase say a veigar stun cast range if he ran it. Could play out different ways but you do lose out on any additional damage another rune would offer.

Final Spark Lux2 votes

I really like the concept, and making it a Keystone rune makes sense given it's potential power, but I think it would be a nightmare for Riot to balance around : (

Freedom Dividend1 votes

[{quoted}](name=Final Spark Lux,realm=NA,application-id=A8FQeEA8,discussion-id=Vb0hAAjK,comment-id=0002,timestamp=2018-04-24T15:07:16.210+0000)

I really like the concept, and making it a Keystone rune makes sense given it's potential power, but I think it would be a nightmare for Riot to balance around : (

Thanks! I agree it may be challenging. I'll look at other ways it could be done!!

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