Allowing Champions to enter Towers?

Freedom Dividend·7/30/2018, 2:56:23 PM·3 votes·756 views

Preferred or not? This would fundamentally change the gameplay presence of towers. Any **undestroyed tower **would allow allied players to enter the towers with their champion. **Champions in towers are safeguarded from any attacks. ** A fundamental shift to the game.

**Whether or not players would be able to recall in towers would have to be determined. ** ( I recommend yes. )

**Whether or not Karthus Ultimate would still strike the player or perhaps it would strike the tower instead or not at all. ** ( I recommend the spell strikes the tower in full. )

**How many champions can be in a single tower? ** ( I recommend a 2 champions limit. )

**Whether or not champions recover in any health and/or Mana while in a tower would have to be determined. ** ( I recommend 1% additional Health and Mana recovery every 5 seconds inside the tower. )

**How players enter towers would need to be determined. ** ( I recommend a key be assigned on the keyboard to avoid misclicking into a tower. )

**Whether or not players can attack in any way from inside the tower. ** ( I recommend only basic auto-attacks from ranged champions be allowed. In addition to that I recommend that attacking champions from inside towers not be allowed. )

**I recommend an out of combat time be in place to discourage jumping into a tower mid fight. Instead it's premeditated or before anything attacked them. **

3 Comments

Summonah123697/30/2018, 3:09:55 PM2 votes

I think they'd just abuse the power.

Freedom Dividend7/30/2018, 3:08:09 PM1 votes

I also recommend the enemy team being able to visually see that at least one champion is in the tower. Not who though. This would create a mind games element as ganking opportunities would be presented by hiding in the turret. That is why a 2 champion limit is recommended, as it limits the use of the tower for ganking.