The Darkin Call
lore mention that other Darkin exist.
Unless
has something to tell us, then we still only have one of them in LoL.
Personally, I would love to expand the Darkin championpool.
I dont have many ideas for this, so thats what this is for.
Respond with Your ideas for what the champion should be, and maybe some abilities.
I only really have one idea
"The Darkin Wings". Filler name "Darkin"
Melee/ranged
Melee auto attack is him slashing his wings Ranged auto attack is a pulse of black energy from his palm. Think dark iron man. Manaless. Uses "shade" as a resource Passive, Bleak skies: After having not taken or dealt damage for 6 seconds, he flies out of reach of enemy melee champions and enemy skill shots. Minions cannot target him, and enemy ranged basic attacks/target abilities are only effective at half range. While flying, he also ignores terrain and gains move speed. Casting an damaging spell while flying will have an extra effect and cause him to land. Clearing wards does not cause landing.
Think mobis on steroids.
Q, Black wings/Black Gauntlet: Toggled on: Darkin turns his wings into enchanted obsidian, granting a shield and movement speed on activation. While his wings are black he is melee and has a furor effect, as well as 2 seconds off the cooldown of bleak skies. Activating while flying also grants stealth. Toggled off: Darkin coats his arms in a layer of enchanted obsidian, granting attack damage on activation. While his guantlets are equipped, Darkin is ranged, his basic attacks have half their damage replaced with magic damage. Activating in flight causes his basic attacks to deal an additional 10% true damage for 5 seconds.
W, Ominous storm: Sends a cloud of obsidian dust to a target location within 2500 range. This cloud takes 2 seconds to reach its target at max range. Enemies inside have their resistances reduced, take magic damage and are slowed. Enemies inside the cloud cannot see what happens outside of it, and vice versa. Allies in the cloud gain resistances, and are healed for an amount equal to the damage the cloud has dealt. The cloud lasts 7 seconds If cast while flying, Ominous storm appears at thee target location and as a trail around yourself for 7 seconds.
E, Black Hawk: Darkin flies in a straight line, up to 1500 range or until you hit a wall. Darkin moves quickly, but cannot alter his course. If he has black wings enabled, He deals physical damage and stuns the target. If he has black Gauntlet enabled, he deals physical damage and jumps back from the target. Casting in flight causes an explosion of obsidian shards on impact, dealing AOE damage and shredding armor.
R, Obsidian Crag/Blot out the Sun: If Darkin is in Wings mode, he circles the skies in a target area within 3000 range once, before crashing into the ground, spreading an obsidian crag to the entire area. While standing on obsidian, Darkin enters Bleak skies 2 seconds faster (stacking with the buff on Wings), and enemies take physical damage whenever they take a step due to sharp obsidian spikes and treacherous terrain. If cast while flying, enemy champions are taken to the center of the crag.
If Darkin is in Gauntlet mode, he fires Dark energy into the sky of a target area within 3000 range, causing reduced vision in the area. After 1 second, a wave of daggers falls through the entire area, dealing physical damage and rooting everyone hit for 0.5 seconds for each dagger that hits them, up to 2 seconds. If cast while flying, a second wave fires after one more second.
Probably not the best idea for a kit, but the point of this thing is to get riot thinking on the next of the Darkin.
is lonely
is not darkin, but I would love to see that skin.