Dynari, The forest mother

Luckyghost91·11/5/2015, 9:05:56 PM·2 votes·353 views

Lore: Born as a Goddess, she denounced her reign over the realms of man and used her powers to guard something more simple and elegant, and less destructive. Nature was her new place of godhood. She was determined to make the world more peaceful by guarding over the realms of wood, water, and stone. All things natural would be her only focus. The natural landscape changed over time by the recklessness of mankind. This brewed and stirred her wrath. Dynari, waged a war against the warriors on the rift, only if was her in the battle against mankind, they all would be soon return to dust, as the great creator intended, but by her own hand. She joined the League of legends as an independent faction to fight for what she stood for.

Artwork (not mine and just for reference) Classic http://www.deviantart.com/art/Anima-A-goddess-of-nature-274498587 Frostland http://www.deviantart.com/art/Setsuko-Goddess-of-the-Tundra-427621501 Corrupted wilderness http://www.deviantart.com/art/Potnia-Theron-474512157

Abilities:

Passive: item 3460 Healing waters/Barked skin/Primal instinct/Light as the winds - Healing waters - Anytime Dynari walks through water (river) she gains 2 health every second. Barked skin - While Dynari is in the jungle she gains +5 armor & +5 magic resist. Primal instinct - While in the bushes she gains +5 ability power Light as the Winds - While in open lane Dynari gains 2% movement speed

_Q: _ item 3512 River's embrace - Dynari pulls water vapor out of the air like a prison (like Veigar's gate) around around all enemies in a target location. dealing 35/50/65/80/95 (+20% AP) magic damage. (only if they try to walk through it). Cast Range: 575 Area of effect: 450 circle Cost: 65 mana Cooldown: 18

_W: _ item 3190 **Call of the wild - **Dynari Calls forth the animals of the wilderness to attack an enemy dealing 50/70/90/110/130 Physical damage (+25 ap). (different skins would call forth different animals: ie: Frostland = poros, Classic = Animals of the rift, Corrupted wilderness = Shadow animals from the shadow isles.) Cast Range: 650 Area of effect: on target Cost: 80 mana Cooldown: 12

E: item 3108 Natural selection - ** (on an allied champion or self) - Dynari, cast an empowerment spell on an allied champion, which gives them additional 50% bonus attack power of their base attack damage for 3 seconds. (on an enemy champion) - Dynari cast a spell of decay to decrease their armor by 35% of their base health for 3 seconds. Cast Range: 500 Area of effect: on target Cost: 70 mana Cooldown: 8 **(can only be cast on the same target every 15 seconds)

R: summoner 1 **10,000 Year Wrath - ** Dynari Lets out and explosive wave of energy that only harms mankind (enemy champions) dealing 185/ 300/ 415 physical damage (+30 AP) knocking back all enemies it touches! Cast Range: self Area of effect: 1000 circle shockwave from self outward. Cost: 100 mana Cooldown: 90

2 Comments

Luckyghost9111/6/2015, 5:14:56 AM1 votes

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Luckyghost9111/14/2015, 2:07:18 AM1 votes

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