[Champion Concept] Maverick, The Hextech Gunner

P R I S M Corp·9/20/2015, 4:47:18 PM·3 votes·2,089 views

Small description : Maverick is a mobile top lane ranged champion that excels in kiting and area lockdown.

[STATS] Health : 467 (+65) Health Regen : 5.55 (+0.55) Mana : 395 (+65) Mana Regen : 6.5 (+0.9) Range : 475 (Ranged) Attack damage : 55 (+3.4) Attack speed : 0.625 (+3.2%) Armor : 19.25 (+2) Magic Resist : 30 (+0) Movement Speed : 340

[ABILITIES] [Passive - Mobile Gunner/Prototype VII Shock Revolver]

Mobile Gunner : Maverick ignores unit colision. Additionally, by issuing an A+click command on a target, Maverick will continue to attack the target until it leaves range, even in movement.

Prototype VII Shock Revolver : Maverick's abilities applies Shock to enemies hit for 3 seconds. Hitting marked targets with another ability or basic attack detonates the mark, dealing (15+5 per level) magic damage over 3 seconds and stunning the target for 0.25 second. After being stunned, the enemy cannot be shocked again for 7 seconds.

[Q - Taser Shot - 65/70/75/80/85 Mana - 10 seconds cooldown] Active : Maverick next basic attack deals 110/120/130/140/150% damage and applies Shock to the target. Hitting an enemy champion slows them by 15/20/25/30/35% for 0.75 second.

[W - B-14 Shock-wave Device - 90 Mana - 22/21/19/18/17 seconds cooldown] Active : Deploys a machine at target area for 4 seconds, every 0.5 second, it deals 30/40/50/60/70 (+0.2 AP) magic damage, slows enemies hit by 20% for 2 seconds in an area around itself and shock enemies hit.

B-14 Shock-wave Device cannot detonate Shock.

[E - Top Reflexes - 50 Mana - 16/15/14/13/12 seconds cooldown] Active : Rolls a short distance towards the cursor. Top Reflexes can be reactivated again to shoot a long range skillshot in a direction that deals 50/60/70/80/90 (+1.0 AD) physical damage to the first enemy hit and shock them. When hitting an enemy champion, Top Reflexes' cooldown is reduced by half.

[R - Battery Overload - 100 Mana - 125/115/105 seconds cooldown] Passive : Shock stun's duration is increased to 0.5 second and it deals (+0.2/0.3/0.4 AD) bonus magic damage when detonated.

Active : For the next 6 seconds, Maverick gains 30/40/50% attack speed, her basic attacks gains 200 range, deals 30/40/50% bonus damage to the target and nearby enemies and shock them.

37 Comments

regonas9/20/2015, 5:37:40 PM2 votes

So overpowered it makes my eye bleed.

Passive locking on target is quite op, but passive stun is just plain copy of Kennen passive just more powerful. Q is crazy op it it can crit: 375% of normal damage. If it can't crit, it will be quite underpowered for crit builds. E smells like Vayne too much. We all know how broken she is. I would avoid skills similar to hers. R you gain more range, more attack speed and absurdly more damage to basic attacks? Not even Vayne have so overpowered ulty.

Lets do some math based on that you Q could crit with item 3006 item 3031 item 3072 item 3153 item 3087 item 3078 build: Your AD: 328 (113 base) Trinity force bonus damage: 226 Q critical hit for 375% of normal damage x R 50% damage increase: 562% of normal damage.

Lets say you deal 300 normal damage with basic attack. Then that means with Q+R crit you will deal: 1686 damage. Now add trinity force into this and you can one-shot any non-tank champ. Hell, even some tank champs will be dead in one hit. And don't forget that you can still stun your target for 1,75 sec dealing this absurd amount of damage.

Completely broken, as i said.

P R I S M Corp9/20/2015, 7:00:54 PM2 votes

Changed : Passive mark detonation damage : (15+10 per level) (+0.2 AP) -> (15+5 per level)

Bottom Laner9/22/2015, 2:47:41 AM2 votes

item 3145 item 3146 why no quotes when u buy these? ;_;

Leonidas Freedom9/20/2015, 4:55:59 PM1 votes

I love it! especially the passive that lets him stay locked on target

(you could learn a thing or two, Kalista )

I'd increase shock and the passive component to battery overload's damage a bit. maybe the base does 10% damage and each rank of battery overload does an additonal 2.5/5/7.5% damage.

Master of EVIL909/20/2015, 8:29:17 PM1 votes

The kite potential is real! great way to update the original. E seems a bit lack luster though