Aery Flux (Summon Aery Rework Idea)

Starfish Fuko·8/21/2019, 8:17:53 PM·3 votes·3,191 views

Summon Aery is an interesting keystone with a history behind it. It had a record for being too powerful in the hands of solo laners, and thus it had to be nerfed to discourage its offensive properties in comparison to other ones. But because of its poor scaling, it barely has an impact on support classes who are usually the ones late to level up in the first place. The following two steps that can make the Aery concept stand out a little more without having to buff its overall damage at all

STEP ONE: Double the Aery Basically you have two Aery hovering by your character instead of just one. One aery represents the ally shielding option and the other represents the damaging enemies option. This perk would eliminate having to make the choice between choosing one or the other. The aery would follow the same cooldown pattern of having to wait for Aery returns before using it again.

STEP TWO: Aery Combination Effect If both Aery are deployed to different champions and get close to each other while deployed, the Aery work together to cause a combination effect that has a relatively long cooldown. My idea regarding this is a circular draining field (like a weaker Nasus E) that does magic damage ticks while healing allies in the circle for a small amount anywhere from 3-5 seconds.

A concept like this would discourage solo laners from taking Aery since you would need another ally nearby to trigger the shield half of the spell. And with the combination effect to consider, you could even nerf the current Aery abilities even further if necessary!

1 Comments

Metal Janna8/21/2019, 8:42:03 PM3 votes

Zantenkeshun! I reject!

For serious though it's a decent idea.