@KateyKhaos Can we talk about Morde's skins?
TLDR: Mordekaiser's skins are generally considered unsatisfying and poor largely because they do not represent significant enough deviations from the fantasy offered by his base skin.
Hallo! I promise this post IS NOT ABOUT HIS GAMEPLAY UPDATE. Good? Good.
So we all know that Mordekaiser's model is old. It doesn't look good and he's probably not gonna be up for a full visual rework for at least a few months at this rate. Instead of complaining about that, I wanted to just take a moment to offer my opinion on what is holding his skins back and how they can be improved upon in the future.
The basic knock on his skins is that most of them feel more like elaborate recolors than actual alternative versions of the character. This isn't to say that they don't have unique qualities, but more so that they simply don't offer the player a version of the character that feels noticeably different from the base form.
By comparison, let's take Zyra as an example of a character with a small but very solid skin selection. When we look at Zyra's skins what do we see? For the moment, let's look past the fact that her skins tend towards the more elaborate end of things given the complexity of her particles and models.
Base Zyra is the awesome, Poison Ivy-style plant lady we all love. Wildfire is great - she's burning, she's molten, and she looks very intimidating. Cool. Then we get Haunted - a wonderfully macabre take on the character with great-looking demonic 'plants' and a fantastic, zombie-esque take on Zyra's model. Her lowest end skin, SKT, still manages to give the player a slick, modern-looking character that offers a fun, lighter version of the champion (and she doesn't even need new particles to do it!).
All of these version of Zyra feel like Zyra, but offer something genuinely different and engaging players. When you pick Haunted Zyra, it feels like a totally distinct experience compared to base Zyra.
Now let's look at Morde. He has Dragon Knight, Infernal Morde, Lord Morde, Pentakill, and King of Clubs. Looking just at Dragon Knight, Lord, and Infernal for a moment, we see that these are really just sligthly different versions of what is essentially the same big dude in armor. When you pick these, you're not getting a unique experience - you're just getting Morde in slightly different armor. They have none of that flair that makes each Zyra skin so satisfying. You're not filling a new fantasy or paradigm for the character, you're just making his armor red, or a little purple.
Pentakill Morde IS a different version of the character. He's got less armor, he's carrying an axe guitar, stuff is happening here. The major gripe with this one is mostly just that it's so damn obvious - i mean, OF COURSE Morde, the guy with all the heavy metal references, had to have this skin. It's fun, but still a but uninspiried.
I hold King of Clubs apart fromt he others because at least in this case the skin attempted to use some new materials and shake up his look a bit. You see some yellow on his costume, there's a cool cape, the club is different. It's still basically just Morde in a new suit of armor, but at least there's an effort her to make him feel different.
Now look - i KNOW that Morde's armor is a big part of what makes him who he is. Obviously. But look at Leona - her skins manage to retain the armored look while still giving her some unique feels (bathing suit Pool Party, the ornate Valkyrie, the dark grey parrots of Iron Solari). It can be done, you just need to be a little more imaginative!
Morde with the new update has zero new particles on any of his skins right now. You might respond that none of his skins seem to really call for new particles now that the maces are removed from his E and his Q particle has changed. You know what? You're right. But that's a problem with the skins - none of them fill a different enough creative space to demand new particles. They're mostly pretty much the same thing.
There are so many creative and interesting things you could do for Morde skin. There are tons of community ideas out there. You guys are too talented and too creative to settle on just changing his armor of little bit. Morde's problem is that his skin concepts don't take him to radically new places, and as such never feel distinct or unique from one another. You guys can do better, I know it! For the next Morde skin, whenever that is, please consider really taking him somewhere new! Otherwise, the same complaints will always persist. LONG LIVE THE PIZZA FEET!! :-D