Gregory, the Faithful Soldier
Gregory is a utility based adc that excels at dealing aoe damage to the enemy team.
Stats: Health: 526-1886 HP+: 80 AD: 51-102 Ad+: 2.83 MP: 300-923 MP+: 34.6 Attack Speed: .625-1.1 Attack Speed+: .026 MS: 335 Range: 565
Lore: Feb 8 : The war is going badly. I'm down to two of my squadron. I called for reinforcements, but they never came. The enemy is approaching steadily. Their men are picking us off like ants. I expect to die in the coming days. Feb 9: We've held em off for the time being, but they will so obliterate us. I've just gotten word that reinforcements will arrive in coming days. Hope so. Feb 11: Just down to me. It is awfully lonely being alone. I hope that my fallen comrades had fulfilling lives. Feb 11, Afternoon: I've just laid some grenades to set of when walked over, hope they get set off. It'll by me some time till reinforcements. Feb 13: They are attempting to surround me, yet i still escape. I believe they are down to 450 men. If i have any luck, i can dwindle em down to 430 before reinforcements. I expect to die from this, but if I don't, I am quitting the army. Feb 16: The war is hard, but the reinforcements have arrived. The enemy is being driven off, and i am finally quitting the army. Even though they may not want me to, i don't care.
Abilities:
Passive: Army's instinct The first basic attack against an enemy roots them for .5 seconds. Can not be used against the same enemy more than once every 9/8/7 seconds.
Q: Grenade Launch CD: 10/8.5/7/6.5/5, 60/55/50/45/40 mana Fires a grenade that goes 500 units. If the grenade hits the ground, it stays there for 3 seconds or until reactivated. The grenade deals 80/115/150//180/200 + 75% ad as physical damage in a radius of 150. For every second it is on the ground, it deals 30 + 20% ad additional physical damage.
If the grenade hits any unit, it bounces 500 units and deals 90/125/160/190/210 + 80% ad as physical damage in a radius of 200. This also slows the enemies by 30%
W: Build it up CD: 30/29/28/27/26, 70/65/60/55/50 mana
Gregory calls soldier to build a barricade 300/350/400/450/500 units wide. The construction takes 3 seconds and the barricade has 500/600/700/800/900 + 15% Max Life. This barricade lasts 20 seconds or until destroyed. This barricade acts like a regular terrain wall.
E: Bomb Burst CD: 18/16.5/15/13.5/12, 40 mana
Gregory Throws a small grenade in front of him of 200 units which knocks him and his enemies away from the grenade by 500 units. Gregory takes 50/60/70/80/90 - 20% ad as physical damage. and enemies take 50/60/70/80/90 + 20% ad as physical damage. Enemies hit by this attack are also slowed by 35%
R: Gun Flurry CD: 110/95/80, 100/90/80 mana
Gregory is stationary for 2 seconds and fires 8/10/12 shots across the map. The shots ignore all collisions except with champions. These shots deal 80/120/160 + 25% ad as physical damage. These bullets leave a flame trail for 5 seconds. All units on this trail take 20/40/60 +60% ap as magic damage.
Visual:
Gregory will look like a military soldier in camouflage. He will carry a machine gun like weapon and appear to fire multiple shots at the same time.
Skins ideas: Frost Soldier Gregory - Winter camouflage clothing with white machine gun Fire Lord Gregory - Blood Red machine gun that shoots sprays of lava. Red camouflage clothing. Leaves behind a trial of ember.
Epilogue: Thank you for reading my champion idea. Sorry if i missed anything, this is my first in-depth idea. Please like this page if you like it, comment on suggestions of balance, or if i should add anything, and don't forget to take the poll. Hope you enjoyed.
