[Champion Concept] Bornaa, Last Hope of a Desperate Apocalypse
Lore: Demacia, Noxus, Ionia, Piltover, Bandle City, Freljord... gone, all of them! The Void was invited to Runeterra to compete in the League, and the Void won. Barely hanging on, the sentient species of Runeterra can only pray for a miracle to gods that do not exist. One of the last bastions of humanity, Zaun, remains the pinnacle of technology, and four hundred years of Armageddon haven't deterred their advancement in the art. They have been able to do this because mana is all but dead... only a rare few still have it.
With the aid of a mysterious Man Beyond Time, they have done it, a Time Machine to save the future by destroying the League.
There's only one problem, a rash man named Bornaa decided to hijack the thing and take matters into his own hands. Unfortunately for him, the machine has broken down, and he now sits in the present day, trying to convince people to stop introducing void creatures to their competitions.
All he has is his medical training and photon technology. He's also sadly not one of the few to be blessed with the gift of mana.
Role: Support Secondary: Mage
Explained: Bornaa is a manaless AP support caster with healing and slows. Sadly, his CC isn't very 'hard' but in turn, he doesn't have any mana to worry about. He can also heal without mana and can help keep enemies at a distance with support oriented poke and could very well force your enemies to waste money on stealth detection early... taking away from a Carry's purchase of a BFSword.
Stats: Base + Per level (At 18) Health: 385 + 71/lvl (1663) Speed: 335 Damage: 50.12 + 3.01/lvl (94.3) Range: 525 Health Regen: 1.52 +.17 (4.58) Attack Speed: .627 +.0161/lvl (.917) Armor: 10.1 +3.7/lvl (76.7) Magic Resistance: 30
[Passive] Futurizer – When enemies are struck by your skills, the next direct attack will do 10% more damage, when casting on allies, the next attack will do 10% less to them, both effects last 3 seconds or until struck. This cannot effect the same enemy target more than once every 5 seconds.
[Q] Hidden Laser - A skillshot laser that deals 90/140/190/240/290 (.7 AP) physical damage moves forward slightly slowly, at about the speed of a Heimer Grenade. It is invisible, but if you can see it with detection, its damage is reduced by 29/25/21/17/13% (-.01 AP). Has a 13/12/11/10/9 second CD.
[W] Medical Photon - Bornaa channels for 5 seconds on an ally champion, healing them for 100/135/170/205/240 (.4 AP) over the duration. Bornaa can move, but if he and his ally are separated by more than 700 distance, it breaks early. Bornaa also loses concentration if Silenced, Stunned or interrupted in general. Has a 23/22/21/20/19 second CD.
[E] Satellite Beam - Bornaa fires a satellite, which seeks out the nearest enemy. The enemy chosen is slowed by 20% taking 25/45/65/85/105 (.3 AP) magic damage. After 1 second, a comet as big as Veigar's strikes doing 60/90/120/150/180 (.65 AP) damage centered on the dot.
I'm a bit stuck on an ultimate. Also, if anyone has number tweaks, don't hesitate to suggest changes. It's been a few years since I've crafted so I'm not up on the correct AP or base values on what they used to be.
Be merciful?