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The League needs another archer.

Zahtar··11 votes·8,686 views

Champions wielding a bow are :

  • Ashe : nature related scout & tracker
  • Varus : long range precision sniper
  • Kindred : agile hunter with pet

+Among these, Varus & Kindred have sort of magical arrows (that's not the point, but still) I’m not including Twitch, Vayne & Quinn who wield crossbows (that said, unlike the 2 others, Quinn is a ranger)

In comparison, 8 champions use a gun (Graves, Caitlyn, Corki, Jhin, Jinx, Lucian, MF, Tristana. I’m not including GP, Jayce & Urgot)


Now where is the archer I’ve always wanted to play ? I’m 100% sure Riot would nail the archetype. I’m talking about the rogue archer, the agile and discrete one (Somehow no ranger is related to stealth in LoL, idk why)

Edit2 (quoting myself for precision) : The champion I want approaches its prey with catlike stealth and choses the best option to execute them, from a distance.

I’m talking about this dude (from the TESO cinematic), https://i.pinimg.com/originals/17/4f/3d/174f3d26959baae665cd6ccefef1d6b9.jpg

or this dude (from Thief) https://i.neoseeker.com/ca/thief_4_conceptart_cmCmD.jpg

It can also be a dudess obviously.

Am I delusional or what ? Please tell me


Edit : To be clear, I'm talking specifically about the traditional ranger archetype mixed with the rogue one In terms of archetype, Vayne is closer to Lucian imo = demon hunters Twitch is more of an ambush frenetic shooter

73 Comments

Jamaree6 votes

Cries in Vayne

Zahtar5 votes

{quoted}

Cries in Vayne

She's a demon hunter, not a ranger imo And she doesn't have a bow

Jamaree4 votes

{quoted}

She's a demon hunter, not a ranger imo

Seems a bit arbitrary but k?

ZackTheWaffleMan2 votes

I mean, Vayne fulfills the "vampire hunter" archetype moreso than the ranger one

Velzard of Koz1 votes

That's crossbow

Jamaree1 votes

[{quoted}](name=Velzard of Koz,realm=EUNE,application-id=A8FQeEA8,discussion-id=McuL3tgH,comment-id=00000002,timestamp=2019-06-05T16:14:28.038+0000)

That's crossbow

Which is just a bow, let’s be real here, it’s a bow with one fewer steps.

Velzard of Koz1 votes

Well then gun is just bow with two fewer steps replaced with smaller explosion that hits harder

Jamaree1 votes

[{quoted}](name=Velzard of Koz,realm=EUNE,application-id=A8FQeEA8,discussion-id=McuL3tgH,comment-id=0000000200000000,timestamp=2019-06-05T20:41:54.452+0000)

Well then gun is just bow with two fewer steps replaced with smaller explosion that hits harder

I mean technically yeah it is.

LadyAlbaKurosaki3 votes

This made me want to play with my archer in black desert online and I d9nt even lile that game that much [zombie-nunu-bummed]

I guess that is a cool concept but it would have to be a ranged assassin. Sounds broken. Now that I think about it I wanna play teemo in the jungle [sg-jinx]

Galactic Mayhem2 votes

So literally twitch with a bow?

Austin Covello2 votes

Hell, I'm down for ANY new ADC, and this sounds pretty fun to play. Or maybe could double as a mid-lane ranged AD assassin? Build might look like this: item 3153 item 3085 item 3124 item 3091 item 3087 item 3006 and in addition to stealth, have an escape of some kind, maybe a warp like Evelynn 's ultimate or a teleport like Ezreal . Or, since he's an old-fashioned DND ranger, he has a summon ability that scales off of Attack Speed as his ultimate (some sort of animal, since rangers have an affinity for nature). Maybe not as powerful as Tibbers or Daisy, but something to that effect. Or maybe not, since that doesn't fit quite fit the rogue theme. Maybe bonus damage if the champion's back is turned, so you would stealth, flank around to the back of the enemy team, and shoot the back-line squishies in the back. That might also make him/her a decent gank-jungler, as well.

EDIT: And, if they turn their back to you, maybe get some bonus movement and/or Ghost as well.

BrightWîngs2 votes

I think the reason Riot hasnt made the classic stealthy archer that we all play in Skyrim is because they try to make character very unique. I agree 100% they should ad another one I LOVE bows they are super cool but I think thats the reason they havnt made one.

i piss in jugs2 votes

{quoted}

I think the reason Riot hasnt made the classic stealthy archer that we all play in Skyrim is because they try to make character very unique. I agree 100% they should ad another one I LOVE bows they are super cool but I think thats the reason they havnt made one.

I will never forget when I first started playing years ago I saw my first rage quit. I was supporting a Jax bot lane. We were against a poke comp (Ashe and I forget who else). He got poked out and said "Guys, they have arrows, it's hopeless" then went afk.

They succeed in making unique champs. We got a cat that flies on a book for god sakes. it's the cutest thing I have ever seen

LadyAlbaKurosaki1 votes

Whats skyrim?

BrightWîngs3 votes

How DARE you

Zahtar2 votes

Finally ! Relieved to see I'm not the only one

You totally make a point. Yet the very core of LoL is to take every single classic fantasy archetype and to make it unique I believe that Riot would be easily find a way to add unique visuals and mechanics to a stealthy archer and that we wouldn't end up with the bland hooded one everyone thinks about (and that I love anyways)

BrightWîngs2 votes

Maybe they could make them a ranged AD assassin similar to Quinn because thats pretty much what she is and she is the only one in the game that is likes this. I feel if they make them just an AD carry they would be too basic and just be a mix of Ashe and Twitch. Give them the stealth and mobile abilities but a little lower range like Quinn Vayne Lucian.

Only thing is Toplaners are gonna HATE it XD

Zahtar2 votes

Couldn't agree more ! That's actually a really good idea

BLIGHTBRINGER2 votes

I'm all for it. I love Archery and most Archer Champion's in-game are my favourites.

But imagine a new Archer who's Basic Attacks would need to be aimed as a new Mechanic (not sure if it's a good suggestion but I would love a higher skillfloor Archer in-game, not saying that the current Archer roster are lacking it but it's just a thought).

Zahtar1 votes

That'd be amazing

BLIGHTBRINGER1 votes

I don't know just something that came across my mind, just the idea of your skill and the learning process of aiming your arrows would be something interesting to see, since it would essentially create True Archery in LoL.

Zahtar1 votes

Would love that. They could also have an arrow that bounces off walls, with an infinite number of angles to explore and practice to pay off (reminds me of when Vel'koz was released, his Q felt that way)

Glaricion2 votes

A stealthy ranger would be a cool way to introduce a third kind of stealth: minimap invisibility. Rito loves gimmicks nowadays, so could be a way to tempt them~

(Also, we need a sling champion, I could imagine the weapon being a challenge to animate though unless you reuse something like Jhin's capped ATS mechanic.)

Chembaron Yamada1 votes

It's not exactly what you are looking for, but Neeko kinda has a slingshot animation for her auto attacks.

Zahtar1 votes

That could definitely be an idea to explore but I feel like it should still be paired with camouflage, since giving it permanently would be broken and otherwise it would be too situational (especially since minimap awareness is not equally shared between players!)

Mr Voidling2 votes

I think a good way to add a unique archer is to make them like my concept of Kero, I think a robotic archer would be a very interesting add to League. And honestly we could use some more robotic champs? Outside Blitz and sorta Viktor/Camille/Urgot we got nothing, Blitz is the only true robot and he needs a friend :P Maybe the robot archer even went rogue and left, trying to claim its agency/free-will.

Chembaron Yamada1 votes

Orianna You forgot this cutie here. Apologise to her. NOW.

Mr Voidling1 votes

Oh yeh, Ori exists, I always forget that... My apologies Ms. Robot Lady.

Zahtar1 votes

I'm completely digging your champion concept ! I agree that the League could have more robots, and a robot archer would be dope. Your concept is actually very coherent and I think the spells are cool. Really like the Q, a sort of trap that you can fix to a wall is original and you built a cool mechanic around it.

The only thing is that I'm not sure gameplay-wise your ideas would fit this concept of a rogue archer. He could totally be reinvented as a robot, but you articulated the kit around the fact that he builds mechanisms, traps and has displacements / CC. I see the rogue archer more as a discrete killer.

That said, I also really like your concept and I think it could totally be a thing ! Actually I love archers so much I think there is room for both in the League.

Stars Shaper2 votes

I was thinking more on an Udyr-like archer with different elemental/magic arrows that he/she can choose between.

Zahtar2 votes

That can totally be the case ! That would actually fit my dream archetype perfectly : Garrett from Thief uses all kinds of arrows to adapt to any situation. Imagine having an explosive one that bumps enemies, a poisonous one that applies strong DoT and a coal one that blinds the enemy. And that's far from being the most creative options.

They could have a "premeditation" passive that lets them choose a unique arrow to notch onto their bow before the fight, being the first auto-attack they land.

Stars Shaper1 votes

Well it looks like my elemental user idea just got used for sivir-mage xD

Zahtar1 votes

Indeed lol

ChaosReyn2 votes

See, there's a few things not even covered in this...but where does your ranger fit in best?

You say you want them to be the kind of ranger from Thief...but Thief wasn't really a ranger thing. That was definitely much more a rogue.

When I think "Traditional Ranger", I go to the Forgotten Realms books (someone who lives their best life on the open trail, generally friendly with animals and only a few people, has a great deal of knowledge about traps, tracking, and outmaneuvering their hunters or prey) The absolute closest we have to that is probably Quinn. The only thing she doesn't really exhibit is trapping, but considering her actual role, she herself is the trap...ambush...screw it I'm already in deep for that one. :P

If you're looking for an Archer Rogue, what would you want them to be like? I make fan concepts, and maybe if I can make an outline for the type of kit you're looking for, the same kind of thing will happen where Riot waits about 6 months and makes a champion using reeeeeaaaallly similar kit speculations without ever saying they had ideas from the boards. :P

side note: I'd more compare Jayce's hammer/cannon combo to a crossbow that shoots energy anyway - it's entire design folds outwards to loosely resemble a crossbow at the end. Either way, If they make a new bow champion, I'd want something closer to a sniper. Yes, I know Ashe has the ult and Varus has his Q...but I'm talking about someone with a huge, heavy bow (think Fire Emblem, where they have a bow taller than they are!) whose entire kit is based around precise, heavy shots. Between our two concepts, I think yours would be the easier and more refreshing of the two archetypes though. I think if I were to try and make mine, I'd damn near just make someone just bring a fucking ballista at this point. :P

Zahtar1 votes

You’re completely right ! I initially didn’t really define the limits of the thing I wanted, it was more of a broad idea. By responding to comments and trying to explain why I had the feeling there was an empty spot for that type of character in the League, I defined it better and I’m happy you ask for more details ! (btw, indeed, Garrett from Thief is totally a rogue, just from the sub-class that wields bows)

I actually love your description of the traditional ranger. I feel drawn to it and it is part of why I think the League needs a new archer.

someone who lives their best life on the open trail, generally friendly with animals and only a few people, has a great deal of knowledge about traps, tracking, and outmaneuvering their hunters or prey

This archetype is not fully represented in game ! That’s what I want from the beginning.

Now the problem is that Ashe is a scout and Kindred has a pet. Also we already have a lot of traps in the game. To be completely honest, these aspects have always been my least favorite from the ranger class. The dissimulation, tracking, agile aspects are my favorite. Which is why I was also attracted to the rogue archetype, but I never liked the mischievous and dishonest parts of it. Plus I want an archer !!

Therefore, this concept is not exactly the epitome of the traditional ranger, nor the perfect rogue. Actually, I would be equally fine with Riot identifying the champion more as one or the other. I feel like there is a weird in-between category that borrows elements from the two. You can see it both ways : the noble rogue that uses a bow (and is not particularly mischievous), or the lone ranger (that tracks a prey in any environment, not only nature). Either way they have stealth capacities, dexterity and precision. They are capable of taking down a foe with a single arrow and vanish right away. I don’t feel like any champion fills that role. And it is a quite beloved profile from video games.

After talking to a friend of mine, here’s what I think best describes that in terms of gameplay : a mix of Twitch and Jhin, plus one good mobility spell (think Sylas E).

For the mobility spell, I actually have given it some thought. I wouldn’t want the champion to be overly mobile, mainly because it simply wouldn’t be balanced to have a mobile Jhin that can camouflage. My idea : on first cast, he shoots a hook-rope-arrow that can attach to a wall ; on second cast, he turns invisible while pulling himself to it ; if he is near the wall when reactivating, he hops over it (small walls only).

This ability can look strong, but it actually is a much less powerful version of Shaco’s Deceive. If you want to give the spell a weakness, slow the champion during stealth. It hasn’t been made yet and quite fits the camouflage RP-wise. It gives him a cool gap-closer OR way to cross a wall but with the need to carefully use the ability. The stealth gives it more importance and thus more thought as to when to put on cooldown. I think this spell totally captures what the champion would be ! It lets him either slowly infiltrate a corner of the map to kill someone he’s tracking or get out just after it. One or the other only.

I would LOVE you to do a concept for this champion. Please do. I do not own the idea, I’m happy if it has a life of its own !! I actually really feel what you mean with your wish for a sniper. It can totally be a part of this champion because « precise, heavy shots » is exactly what I think should be its gameplay. Mixing the two ideas seems great. Have fun with it !

(that was a long comment :p)

ChaosReyn2 votes

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/HFKyTBNc-champion-concept-auralee-phantasm-of-the-isles

This is a very rough draft. I'm nowhere near finished trying to flesh it out, but this makes a sort of dynamic stealth element that focuses less on "precise, heavy shots" and puts much more emphasis on "precise, clever positioning" (the "outmaneuvering" piece of the puzzle, along with the rogue element)

I'll be repeatedly revisiting this concept, so be sure to pitch some ideas as you get them.

Zahtar1 votes

Other ideas that you can pick up from (or not obv) :

  • if they do another archer Riot can also introduce a cool arrow-mechanic that hasn’t been done yet (in this game) : an arrow that bounces off walls. I don’t feel like it’s necessary for the kit but it could also fit the design of the champion with arrows coming from hidden places.
  • invisible projectiles are not really exploited in the game (things like Ekko’s W) so having the champion shoot arrows in the air and them land a few seconds later (while enemies don’t see where they do right away) could be cool. Maybe for his ultimate, with a unique pattern when landing, proving the archer's skill and giving him a good burst ability.
  • maybe having a powerfull 1-or-2 auto-attack(s) boost to have reliable damage (like Fiora’s E but with arrows), e.g. high damage & high cooldown
  • OR put that in his passive, like I said in another comment (even though this type of mechanic might already be used by the upcoming champion) :

Imagine having an explosive one that bumps enemies, a poisonous one that applies strong DoT and a coal one that blinds the enemy. And that's far from being the most creative options.

They could have a "premeditation" passive that lets them choose a unique arrow to notch onto their bow before the fight, being the first auto-attack they land.

ChaosReyn2 votes

It'd be a neat concept to try my hand at. So I'll try my hand at both. :P

I have a tactical sniper concept (with a gun, of course. :P ) who I based loosely off the "magic bullet" theory of JFK. His attacks had mixed damage from time to time, and he had ways of amping his damage, ignoring your armor to hit you even harder, then disappearing off into the shadows. His ult was pretty much a remote controlled target marker, and your job was to run it into someone and call down a missile strike.

If I can do it with a gunner, I can find a way to make an rogue/archer/ranger concept that fits your bill. Though you may have to give me a moment for some R&D. :P

Arakadia1 votes

I think there are more interesting tools for Marksmen than what we currently have. Another bow user wouldn't be inherently bad but I'd prefer someone who uses something unique or different, unseen or undone before.

Zahtar1 votes

Actually, a bow user could introduce new and interesting mechanics ! Off the top of my head :

Having to switch between different types of arrows (e.g. 3) that have various effects Using a hook/rope arrow as a gap-closer Using a bladed bow with hand-to-hand combat interactions

Arakadia2 votes

It could, but it most certainly would not be exploring the vast potential of other weapons.

Zahtar1 votes

Agreed !

ßutteryßussy2 votes

Right like I want a ADC that throws fans like Kitana from Mortal Kombat or Yumi from Code Lyoko. or a Adc that Senbons or Kunais another cool would be an ADC that uses Scrolls that summon weapons Like tenten from Naruto they could do so fkin much with ADC's

Chembaron Yamada1 votes

While it is true that we have quite a bunch of guns, I don't think the comparison of "3 bows against 8 guns" is really fair, considering that there is such a wide variety of guns in general and that applies to this game, too.

We can split up the guns you listed as following: 1 shotgun Graves 2 sniper rifles Caitlyn Jhin 1 gatling gun Corki 1 minigun/rocket launcher/taser Jinx 2 dual wielded pistols Lucian MissFortune 1 cannon Tristana

A shotgun doesn't work the same like a sniper rifle, nor does it provide an equivalent fighting style. Bows are more limited there in my opinion. Yes, there are different types of bows, like shortbows, longbows, etc. But in general, the way they are working is much more alike than between these different gun types.


Personally, I am fine with the amount of bows in the game. A stealthy bow user who wants to assassinate his enemies from range sounds alot like Twitch in my ears, but this can easily just be me.


Personal bias that will get me some hate here: I would actually like to get more guns. [sg-lulu]

There are some weapons we don't have in the game yet, which I would like to see explored. Like a granade launcher, a syringe-gun, a heavy gatling-gun.

Zahtar1 votes

I agree that guns are more diverse than bows by nature even though, as you said, there are also different types of bows. Yet the gameplay and the themes associated with an archer can vary just as much, which is why I took the time to list the specificities of current League archers. We could have something not in line with any marksman in the game.

I actually made the comparison with guns just to show how Riot can diversify what, in the end, are all firearms wielders. In terms of themes, look at how Lucian and MF resonate differently while having the same type of weapons !

As for Twitch, there are indeed similarities that come from stealth mechanics and range. However, he is not agile and does not track down enemies like a ranger but ambushes and contaminates them.

Jerry SeinfeId1 votes

Somehow no ranger is related to stealth in LoL, idk why

because you keep excluding twitch for no reason at all. Crossbows have always been part of ranger class weapons, it makes no sense to exclude em. and teemo is a scout class which comes close too.

the rogue archer, the agile and discrete one

this archetype just doesn't work. Aside from the agile part assassin build twitch fulfills that role, but it'll never be good because ranged assassins are unhealthy for the game.

Tho i'll agree that league doesn't really have anyone that fulfills the classic rogue role well. The reason for that is that they simply do not lend themselves well to pvp multiplayer games, especially league. Stealing items or gold would be broken and their combat often comes close to assassins or rangers. So in the end we could have an assassin or adc that's a rogue in lore, but it would be hard to represent that part ingame.

Zahtar1 votes

I like your comment because you're quite constructive in the end and I'll try to be myself.

First of all, I never excluded crossbows as a whole from the ranger class ; proof is I specifically said Quinn is a part of it. Yet the whole post is about the fact that I want a champion that wields a bow ! Furthermore, in my eyes, crossbows are less precise and more mechanical than bows. The traditional ranger, the tracker that waits for the perfect time to take down his prey with a single arrow, wields a bow.

Now indeed, I keep excluding Twitch without giving much explanation, but there is some solid. To make it short, a crazy sewer rat has nothing in common with a cautious rogue archer.

It seems obvious to me that Twitch is not a ranger, nor a rogue. He does have the infiltration aspect but not the precision one. He's not about dexterity, as you said. He's rather all about suddenly appearing to frenetically take down several foes. The champion I want selects a target and chooses the best way to silently take them down before vanishing.

I completely agree that nailing this archetype would be hard. Your arguments are very good indeed, rogues might not be the most fitting for this type of game in terms of gameplay and we might end up with either a marksman or an assassin. But I'm pretty sure Riot could do it and I'd rather have them try than not. They've surprised us many times with innovative mechanics. Having a rogue-archer-ranged-assassin that does not break the meta could be their next challenge :)

Kuzja11 votes

I want this kind of champion to be in the game. https://www.youtube.com/watch?v=BEG-ly9tQGk

Basically an archer who can shoot really, really fast.

Ηuawei1 votes

No, please not another stealth based assasin with 100 dashes and a passive the size of A4.

Zahtar1 votes

The idea is definitely not to give them 100 dashes

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