[Champion Concept] Zero -- The Illusionist
Zero -- The Illusionist
Race: Human Origin: Ionia Class: Fighter Role: Top Lane / Jungle Resource: Mana
Base Stats: Attack Damage: 68 - 104 Attack Speed: 0.70 - 1.06 Armor: 40 - 76 Magic Resist: 36 - 72 Movement Speed: 365 Health: 650 - 2150 Mana: 250 - 850
Lore: Zero was a "magic" performer in ionia, although he never called it magic, only illusions. He became very famous for his awe inspiring work. One day, as he was about to do his final illusion, the building began to shake, crashes, screams and chaos could be heard all around, running outside he saw Noxian forces slaughtering people in the streets, but the Noxians looked... small. Zero soon realized that they were not actual soldiers, but they were children forced to do a soldiers work. He didn't have his sword with him, nor any of his other gear, so he hid in a bush in the shadow of a building and braced for the worst. A Noxian commander walked by and decided to take a peek into the very same bush, Zero was terrified. He held his breath and waited for the end, but it never came. The commander moved on and seemed to not notice him. Once the Noxians moved on he leapt from the bush, ran inside to get his gear, then ran for his home in the mountains, he needed to find out what he had done to not be seen. For weeks he studied his books, and transcripts. Nothing. Aggravated he smashed his fist on the desk, not realizing he was holding his breath again, he couldn't see his hand, only the slightest outline of it, he gasped and as soon as he did, he could see his hand again. He finally figured it out, holding his breath somehow allowed him to bend light around himself giving the illusion that he was invisible. Using this new found power, he went on a journey, following the Noxian forces as they rampaged through ionia, the children, he would not kill, he would only make them confused by using his Gas Grenades. The soldiers though, with a couple swift strikes of his invisible sword, would be cut down, seemingly by thin air to those around them, but Zero could only hold his breath for so long, eventually he had to breathe again, making him a sitting duck. After nearly being caught, Zero decided to go back into solitude, his home had a lake nearby where he would practice being able to hold his breath. He did this for years. At the beginning, he could only hold his breath for a minute and a half to two minutes. After years of training, he could hold his breath for up to 10 minutes, many of his friends thought he wasn't human some times. He now spends his time attacking Noxian forces in different places around Ionia, and in his free time he still does his "magic" performances.
Abilities.
Passive: Escape Artist -- Every 30 Seconds, any crowd control that Zero would suffer (Stun/Slow/Fear/Etc) Will be negated and give Zero a 30% Movement Speed Boost for 3 Seconds.
Q: Cut Down -- Cost: 15/17/19/21/23 (+2) Mana Per Cast. Cooldown: 1 second (10 seconds to reset mana costs)
Active: Zero lunges forward and slashes an arc in front of him with his sword, dealing 50/55/60/65/70 (+45% AD) Physical Damage.
W: Illusions -- Cost: 60/70/80/90/100 Mana. Cooldown: 20/17/14/11/8 Seconds. Passive: Every time Zero holds his breath to cast this ability, he trains himself to hold his breath longer, extending the invisibility duration by 0.25 seconds each time this ability is cast. Also, when zero becomes invisible his next basic attack will deal 2% of the targets max hp as bonus true damage.
Active: Zero holds his breath and will bend light around him, causing him to be come Invisible, for 5 seconds and will only be revealed by enemy turrets and control wards or if an enemy champion walks too close (300 units around him). When he becomes invisible he will spawn a decoy in his place, the decoy will move toward the nearest champion to it. (The decoy has identical stats and health but will not attack)
E: What you don't see can hurt you -- Cost: 70/75/80/85/90 Mana Cooldown: 18/16/14/12/10 Seconds
Active: Zero throws a dagger toward his summoning platform, after 1 seconds of flight, the dagger will appear behind the targeted champion and stab them in the back, dealing 40/55/70/85/100 (+70% AD) Physical Damage and slowing the target by 20% for 2 seconds
R: -- Hallucinogenic Gas Cost: 100 Mana Cooldown: 90/75/60 Seconds
Active: Zero throws a gas grenade at a target location, after a 1 second delay the grenade explodes creating a circular gas cloud 700/800/900 Units wide, Enemies inside are initially stunned for 0.5 Seconds, then slowed by 30% while inside, they will also take 20/30/40 (+30%AD) (+20%AP) Magic Damage Per second, and will see multiples of Zero and his team while inside. (By seeng multiple it means that while in the gas cloud, the players screen will change and become cloudy, making multiple of Zero's team appear on screen and on the minimap
Any items that Zero buys will be visually applied to him in-game (i.e, deadmans plate will actually appear on his body