[Champion Concept] Xena -- The Digital Warrior

Fite2Live·10/12/2017, 2:25:49 PM·2 votes·797 views
  • Xena -- The Digital Warrior

  • Damage Type: Attack Damage/Physical Damage

  • Resource Bar: Mana

  • Role: Fighter

  • Abilities

  • Passive: Digitize -- Damaging abilities and basic attacks on enemies apply 1 stack of "Digitize". At 5 stacks the next Damaging Ability or Basic Attack will consume the stacks dealing 75/150/225 Bonus Physical Damage and giving Xena a +30/40/50% Speed Bonus for 2 Seconds. (Increasing at levels 6/11/16) (These affects are reduced by half on minions/monsters) (Once 5 stacks are consumed on an enemy, they cannot be Digitized again for 10/7/5 Seconds) (Stacks last 5 seconds each) (Taimat and Hydras apply 1 stack to all enemies hit by AOE)

  • Q: Binary Slash -- Xena slashes her sword in a 400 unit wide circle around her dealing 50/60/70/80/90 (+65% AD) Physical Damage. Enemies within 200 units take 80/90/100/110/120 (+80% AD) Physical Damage instead and are given 2 stacks of Digitize instead of 1. (15/13/11/9/7 Second CD)(Costs 60/70/80/90/100 mana)

  • W: Malware -- Xena uploads a Malware bug to an enemy champion, after 3 seconds the bug will activate, doing different things based on how many stacks of Digitize the target has.

1 Stack: Deals 20/30/40/50/60 Magic Damage

2 Stacks: Deals 35/45/55/65/75 Magic Damage and Slows by 35% for 0.75 Seconds.

3 Stacks: Deals 50/60/70/80/90 Magic Damage and Roots for 1 Second

4 Stacks: Deals 65/75/85/95/105 Magic Damage and Fears for 1.5 Seconds

5 Stacks: Deals 80/90/100/110/120 Physical Damage and creates a Static Discharge, instantly applying 5 stacks of Digitize to all enemies within a 300 unit range.

  • E: Pixel Shield -- Xena Jumps on her hover board becoming immune to slows and gaining a shield for 50/70/90/110/130 (+45% Of her max health). for 4 seconds. After the duration she will send her board flying very quickly in a strait line 550 units long in front of her, dealing 30/45/60/75/90 (+25% AD) Physical damage and slowing the first enemy hit by 30% for 1 second.

  • R: Circuit Board -- Passive: If two or more enemies in an area have 5 unconsumed Digitize Stacks, they will be tethered together. (Tether will break if stacks "time out" or if an if the enemies get too far apart.)

Active: Xena identifies all tethers around her as weak points for 6/12/18 seconds, during this time if she attacks one of the tethered enemies the circuit will be completed and will deal Digitizes' damage to all tethered enemies and give Xena her speed bonus. If Xena kills an enemy champion while Circuit board is active they will explode causing all nearby enemies to instantly gain 5 stacks of Digitize. (Only works if Xena gets the kill, and enemies will only explode while Circuit Board is active) (Costs 100/150/200 mana)

Xena: https://imgur.com/FQ2GJvd

4 Comments

IlluminatiJoe10/16/2017, 7:28:24 AM1 votes

Hi! I'm here to offer you a bit of help.

First of all, i recomend putting cooldowns on abilities.

Passive: The idea is pretty good and it sinergizes well for a physical damage fighter. The only problem is the cooldown. It shouldn't increase with level, it should stay the same or decrease.

Q: Good, basic and simple ability. Now the problem is the cooldowns. If it's a short cooldown, the damage is balanced, but if it's a longer cooldown then it should have a little bit more damage.

W: The range is very very short. Somewhere around 500 - 700 is a balanced blink.

E: This ability doesn't really fit into the kit. A 150 range dash is, again, very short. The damage isn't very good. It would be used for gaining vision over some areas on the map. The duration of the X is very long. My recommendation is making a new ability and scraping this one (i mean you don't have to).

R: And the final ability, the ultimate. Applying the Digitize stacks is hard against multiple targets (if the passive doesn't synergize with tiamat and hydras), and it's even harder to not consume all of them. Besides that, the ability is pretty good and well made.

If I was playing him, I would probably build attack speed, HP and AD. He needs to stay in the fight for longer duration to deal damage and lacks damaging abilities.

Besides all of the critiques from me, the idea is pretty good. And to put images, just paste the URL of the file (you have to upload it on a site if it's on your computer)

Raxistaicho10/16/2017, 5:08:49 PM1 votes

Hey there, here to help you out and leave my thoughts on this lady :)

The first thing that jumps out at me is that her passive, on its own, is essentially Echo's but watered down, her Q is pretty similar to Rengar's Q and Xin's new W, and her E is a fairly standard blink with nothing particularly unique about it. I'm fairly confident that there's neater things you could do with a concept like this - especially when looking at her W and Ultimate, so these are some pretty unfortunate cases of untapped potential. I'm speaking more of her E, her Q would be fine with some tweaks (it gives her some aoe she needs in general and for her ultimate in particular, and it meshes with her passive). One thing I think might work for her Q would be if it was some sort of mark and dash double-cast thing, as it would fit her cyber thematic and give her more sticking more, which she needs for her passive and ultimate.

Her E needs a lot more done to it. Point and click targeted damaging blinks are rarely good abilities to have.

Her W is interesting, but with her being what appears to be an assassin, I think it would be more interesting if the bug interacted with other sources of damage she was doing instead of just being a dot itself. The fear is pretty cool both thematically and gameplay wise, but it DOES give her a fairly binary playstyle between her basic abilities where she just E's onto you, uses W, then attacks and uses her Q until either you or she does. She lacks interesting tricks to outplay enemies, especially given her thematic as a cyber warrior. This is more of an issue of her E, though. Also, she lacks any sort of defensive tools in her kit and needs to build damage to do damage. She definitely needs some kind of ability to help her survive once she's in. I think her passive or E are good places to work something like this into her kit.

Her ultimate is where things get... messy.

The thing is, everything BUT her ultimate is centered around a single-target focus (with the exception of her Q, which meshes with her passive but has some aoe for clearing options that she does definitely need), but her ultimate is suddenly an aoe teamfighting ability. She doesn't have enough mobility or aoe to stack a lot of passive marks on multiple enemies to get the most out of this, and making use of her ultimate means she has to STOP fighting a certain enemy after 5 stacks, which is very awkward from a gameplay style. Her ultimate is inventive, but it flies in the face of the rest of her kit and likely would be a problem.

Also find a way to use that hover board in her kit XD

Well, I hope this was helpful for now :) If you have any concerns or questions just let me know and I'll do what I can to help you out. Best of luck!