Taug Nuada: One with Nature

Mcfroman·12/17/2014, 1:28:35 AM·2 votes·1,226 views

Taug Nuada is a Druid Pet Mage and possible Physical Damage Carry.

http://imgur.com/XBI5CO3 "The Druid" by Kekai Kotaki

Lore Blurb

Freljord is not all snow and mountains but the great pine forests, south of the Avarosa, are considered as insurmountable as its highest peak. What once were forests to be worshiped, now lie silent, a layer of snow and silence guarding the north from the denizens that infest the Serpentine River. This silence though, is not a natural one. The spirits that were worshiped and feared still move through these woods, and among them, Taug Nuada, reigns supreme. Taug Nuada is an ascended being, though of his human life, none can say. His age is timeless, and his power untold. His history is heresay and mystery, and his very existence is talked about to naughty Freljordian children as a warning. Nonetheless, his time has come to leave the woods, the war in the north is brewing, the Gelid Vortex is raging and Taug Nuada has his warning prepared. With him come the denizens of his forest, and all shall see his serene might.

Statistics

HP: 490 (+72) HP Regen: 4.7 (+0.2) Mana: 380 (+45) Mana Regen: 4.6 (+0.4) Damage: 47 (+2) Range: 600 Armor: 28 (+3) MR: 30 (+0) Attack Speed: 0.715 (2%) Movespeed: 330

Abilities

Passive: Lord of the Forest

Taug Nuada gains 15/25/40/60 (+0.4 AP) (upgrades at 7/11/15) magic damage on his auto attacks, this increases by 20% for each creature he has summoned (he can only have two summons active).

Q: Swift Hawk

Mana: 30/40/50/60/70 Cooldown: 18 seconds Range: 250 Summon

Creates a Hawk with 3/3/4/4/5 Ward Health, it has a move speed of 375 (+0.2 AP), an attack speed of 1.0, and deals 15/20/25/30/35 (+0.1 AP) Physical Damage per hit. Swift Hawk's can see through terrain and has increased vision range. There can only be one Hawk summoned at a time and they last indefinitely. The Hawk can only move 1300 Units from Taug Nuada (Slightly longer than Ori's Ball tether). Clicking this ability while a hawk is active controls the hawk like Tibbers/Shaco Clone. If Taug Nuada goes outside the range of his summon, it will deactivate, providing no vision and doing nothing. Taug Nuada must go within 700 Units to reactivate the Summon.

W: Speed of Wind/Strength of Pine

Mana: 85/90/95/100/105 Cooldown: 12/11/10/9/8 Range: 900 Can't be learned level 1.

When cast on Taug Nuada's Swift Hawk, it dashes back to him, healing him by 50/65/80/95/110 (+0.4 AP) and granting him 30% move speed and attack speed, for 3 seconds.

When cast on Taug Nuada's Colossus, vines reach from the ground, snaring all targets 375 Units from the Colossus for 1/1.25/1.75/2/2.25 seconds and dealing 60/80/100/120/140 (+0.6 AP) magic damage.

E: Colossus

Mana: 75/100/125/175/200 Cooldown: 24 Seconds Range: 250

Creates a Colossus (See art) with 300/400/500/600/700 (+1.25 AP) Health. It has a move speed of 340, an attack speed of 1, Armor and Magic Resists of 40 (+0.5 AP), and deals 40/70/100/120/140 (+0.7 AP) physical damage, per hit. Each hit also slows the target by 12%. There can only be one Colossus active at a time and they last indefinitely. The Colossus can only move 1300 units from Taug Nuada (slightly longer than Ori's Ball tether). Cllicking this ability while the Colossus is active controls the Colossus like Tibebers/Shaco Clone. If Taug Nuada goes outside the range of his summon, it will deactivate, providing no vision and doing nothing. Taug Nuada must go within 700 Units to reactivate the Summon.

R. Voice of the Forest

Mana: 180/250/350 Cooldown: 120/100/90 Range: 900

Taug Nuada dashes to target Friendly Minion/Champion/Summon, and gains 50/70/90% increased attack speed, half as much to his Summons in range. In addition, Taug Nuada's Hawk now blinds every 5/4/3 attacks for 1.25 seconds and his Colossus gains 35/45/55 movespeed. This effect lasts for 11 seconds.

Strategy Taug Nuada has two summons, each capable of a lot on their own, but best when used together. His hawk is a great source of vision and his damage over time is very high AND mixed magic/physical. His main weakness is engaging as well as being very immobile, His CC is very strong but reliant on opponents getting close to his very kitable and slow Colossus, he also lacks a dash outside his ult for escapes and is rather immobile. Taug Nuada excels best in the bot lane as a type of Physical damage carry, like an ADC, but he builds AP and CD, An aggressive support, like Leona, can make up for his weaknesses.

This is my fourth champion concept and is something i made that i feel is truly unique, and offers some choice to a stagnant bot lane. I'm very open to suggestions! Please leave Feedback. As always, here is my last Champ Concept, here.

4 Comments

StellarPrime12/17/2014, 3:05:21 AM1 votes

Awesome concept! Although I feel it takes away from Zyra being an avatar of nature. Plus he's really similar to Maokai. Still very creative though! Also when you say he's ascended does he have anything to do with Shurima?

TMarcTheAwesom12/17/2014, 7:05:56 AM1 votes

That is Guild Wars 2 jerk lol