Marion: The Mistress of Order, has come for your freedom
Marion: The Mistress of Order By: Leachim Kcorruts
Summery: Marion is a Support/ Mage who revels in taking control of her enemies with lots of CC and unique spells of her own to make her battle hers.
Backstory: Day 1 of Marionville: Marionville has officially started thanks to the help my daddy who is a High Noxioun Counselor. Everything is going just right, the shop keeper is selling everything he needs to, the dogs are happy, the villagers are doing their thing, and the Mayor is leading everything along nicely. I almost thought I saw Mrs. Pony walking away with the mayor but he returned no that long after all fine, nothing is wrong at all.
Day 2 of Marionville: I swear I saw the mayor missing again, I ignored but rumors began that he was having an affair. I was mortified, my mayor, an affair haver!? I could not have it stand I would let him have today but tomorrow I will watch what he is doing and make sure he is doing what I need him to do. Also I just got an Auto-Graph form Draven himself, I feel so special, only because I am special of course.
Day 3-4 of Marionville: He is having an affair, and the time I spent monitoring him the people in town went out of control and everything was lost, EVERYTHING! I had to recollect myself before trying to fix everything but they would not listen, they always do everything their way and say it is better, I swear they will SUFFER, YOU HEAR ME, SUFFER BEYOND HUMAN....
Day 1, Take 2: I'm sorry for going crazy for a bit but I just had to do some necessary “assertion of control”. First I killed the mayor and the woman he had an affair with, I killed off some of the Rebel Rouser's and tortured anyone who considered the same mistake. I heard form the new mail man about the League of Legends, it seemed so exiting and amazing, and the best part, Draven is their EEEEEK (Oh yeah, so is that stupid girl Annie and her dumb bear but that won't be an issue). With it's popularity, I could soon be running the Noxian Council all by myself. I feel that I will fit right in where I need to though, but I will have to leave and my town will go insane if can't stay to keep content control. So I decided to blow it up and kill everyone in my Ultimatum. I guess this is the last day of my work with Marionville, but the League will provide me with all the control I need to satisfy myself.
“No, I said dance a funny dance” Marion to the 12th dancer of the Piltover dance theatre
Base Stats HP:510 (+69.5) MP: 355 (+71.44) HP Regen: 6.1 (+.67) MP Regen: 7.1 (+.42) Range: 525 AD: 50 (+2.25) AS: .605 (+.295) Armor: 19.5 (+3.1) MR: 25 MS: 310
Physical Description: A young girl about the age of 10 or 11 wearing a white and blue fancy dress, brown eyes, blond curly hair, and white skin.
Mental Description: She seems nice if you listen to her. If you don't she is revealed as a spoiled devilish child with a surprisingly cruel mind who do everything in her power to “fix that”.
Abilities Passive: Control Freak: Marion is a control freak beyond measurement. This, mixed with her magical heritage gives her an aura of control that increases Crowd Control effect durations upon enemy champions by 2% per level (Range: 1500). She also loves to keep control of those she has control over and gains 20% movement speed when nearing an opponent who is under Crowd Control effect.
Reasoning: This is the basis for her kit, she uses a lot of CC to help secure kills. This is here to help the duration of CC effects and the range makes sure escape is possible
Q: Not so Fast: Marion casts a spell that converges force of movement into a counterforce, dealing 100/120/140/160/180 (+.3 AP) magic damage and applying a 5%/7%/9%/11%/13% slow that increases by 20% of the targets total (including bonuses form a Ghost or Lulu Whimsy) movement speed upon activation for .3/.6/.9/1.2/1.5 seconds (Range: 810). Mana Cost: 70/80/90/100/110 Cool Down: 10/9/8/7/6/5 seconds
Reasoning: This is more for her slow than anything else. The damage is helpful and the increase of slow based on targets movement speed encourages picking targets wisely.
W: No!: Marion uses this spell to temporarily remove access one random ability from a champion (including empty ones) for 5/7/9/11/13 seconds (Range: 665). This means the champion cannot use or add a rank to that spell for the duration of the effect, If a champion is channeling a spell when targeted that spell will be interrupted and its effects canceled. It will then be removed from access instead of a random spell. The spell will be marked with an X over its Icon, only one spell can be removed at a time. Mana Cost: 90/90/110/110/130 Cool Down: 20/20/20/18/16 seconds.
Reasoning: This is a unique part of her kit. In early levels you may not want this but in later levels it could be very useful especially against combo champions (like Brand).
E: Bad,Bad,Bad!: Marion sends a flurry of magical bolts at target champion dealing 250/300/350/400/450 (+1.5 AP) magic damage over 5 seconds as long as the champion is in range (Range: 700/700/700/800/800), She can still move while casting. At the end of the duration if the target is under any Crowd Control effect, the Crowd Control effect will be extended by 2 seconds. Mana Cost: 70/75/80/85/90 Cool Down: 15/15/13/13/11
Reasoning: This is her main form of damage, and true to her kit helps with CC
R: I'm the Master!: Passive: Crowd Control effects on enemy champions are doubled while enemy champions are in range. (Range: 2500) Active: Marion will throw a linear skill shot towards target champion dealing 600/800/1000(+.75 AP) magic damage. If the Target is killed by the spell they will be revived and become under the control of Marion for 30 seconds and can be controlled by holding Alt (acts like a Tibbers, passive effects are still active, like Vayne's silver bolt, Master Yi's Double Strike, or the Static Shiv). All kills the target makes will count towards Marion's score, XP, and Gold. Mana Cost: 500/600/700 Cool Down: 120/100/80
Reasoning: This is the pinnacle of her power, the skill shot effect makes it not as over powered as well as the need to kill the person with it to gain control, you can't use their abilities but if the ADC is targeted, it can be a game changer
Animation When Chosen: “Of course you would.” Moving: Skips innocently “You know you like it.” “I walk when I want to!!” Attacking: throws a knife at the target “Dodge!” “If only he listened to me.” Laugh: from innocent giggle to maniacal laughter Joke: Pulls out a mini figure of Draven plays around with it, and then gets angry and throws it away “I love you Mr. Draven, What do you mean I'm too young!?” “I like you cute button nose, no I wont get in line!” “I need you in my life Draven, Security!?” Taunt: Stands pridefully and with good posture “I new I'd win!” “I feel great, but you don't.” Dance: Pulls up a puppet and dances a ball room dance with it Death: falls to the ground “Why now...” “stupid summoner!” “No,no,no....” Recall: Taps her foot impatiently as the spell channels and begin to stamps her feet before the spell finishes.
Friends: Leblanc, Draven
Enemies: Shaco, Jinx, Nocturne, Riven, Evelyn, Twitch, Annie
Special Taunt Draven: “I got a spell for you ;)” “Oh if only I had a way of us not to fight like this” Jinx: “You need to stop blowing stuff up, get some proper clothing, and fix your stupid hair!” Riven: “You betrayed Noxus, you deserve to die.” “Stupid upstart!” LeBlanc: “You and me are going to be best friends.” Shaco: “I always hated clowns” Evelyn: “I would hire you to watch my subjects, but you lack proper etiquette” Twitch: “Eww, gross” “I hate stinky rats” Annie: “I'm the stronger one, not you!” “I'm better because I am more valuable.”