Clickbaited. So. Fucking. Hard...
+1
This thread is OP.
I believe the OP is Op for making this OP thread which is OP.
https://45.media.tumblr.com/3880bbb93060257a88acb613e53902fc/tumblr_nst8fny7jI1r8numyo1_500.gif
10/10 thread, would get click baited again.
Trick question. There are not OP champions...
There are though.
There's a thin line between OP and cancerously ubnoxious though.
There's a difference between overly viable and OP. Morde was OP on release, and quinn was overly viable on rework. Nothing is really OP right now.
Really? O-ho-hooooh really now?
http://champion.gg/champion/DrMundo/Top
84% ban rate
54% win rate
17 games played in ranked on average
"Balance"
Trick question. All of them are op...
is every champ was op then none would be op
i've been waiting 3 years for a vayne nerf [zombie-brand-facepalm]
She lost some AD last season
5AD
Ahhhhh, I wanted to talk about teemo.
Teemo isn't OP, strong, and arguably isn't even viable. Teemo really only exists because he's a hard counter to most top laners, and he's infuriating to play against. He's pretty shitty, to be honest
I believe it's a running joke now that Teemo is overpowered only if you're just starting out and your strategy consists of charging the opponent to the ends of the earth, death be damned.
In which case, sure. Anyone who's hit 30 (or played for more than a week) knows he's sort of weak in almost every way, except as a counter-pick, maybe. Exceptionally little damage, utility, or crowd control as a champ, but situational enough (Read: pick into Darius, he'll hate it) so as to sometimes be useful.
Still, I kinda miss the guy when he was more viable for everything that isn't pre-level-30.
Teemo is annoying. Even past 30 he's annoying, even if he isn't good.
You are welcome to pick it against any half-decent Darius. The new blind works against the w, granted, but it doesn't go well for Teemo. Pre-6 you are annoying, post-6 you are lunch. His grab (e) has longer range than your AA, his q sustains your damage, his ulti just wrecks you. So no, please, do not pick him into Darius.
[deleted]
He certainly wasn't at world's. Granted I've not played him afterwards, has he been nerfed meanwhile?
First of all, Darius' popularity at worlds was reactive. Meaning it was never a great pick, but people picked him because they psyched themselves into thinking it was more important that he actually was. After the group stage how many people chose Darius and won? Hint: it was only Origin against Flash Wolves. Aside from one game where KT won (but lost the series with a Darius pick as well), none of the other teams found success with Darius outside of group stage.
Skill range is shorter than Autoattack range. While Teemo has 500 auto range and Darius has 550 on his E, they end up being almost exactly equal.
In the old Darius v Teemo matchup, Darius relied on his E's interaction with champions who were inside the cast range before the animation but ran out before the animation ended. Now, a good Teemo can easily stay out of the E range as long as you dont stand still autoattacking. If youre playing teemo like you should be playing teemo - running away as soon as your attack animation goes off - you shouldnt be caught by the E. And if Darius misses an E, its a 24 second cooldown thats exploitable. But if he does land an E, its almost an instant kill.
Although its a skill matchup, it depends on the Teemo making a mistake.
You are actually contradicting yourself. You say that if Darius lands an E is an instant kill. I agree, after 6 its certain death.
You admit Teemo's AA range is lower than Darius' E, which it is.
Then you say it's a skill matchup, and here I agree a little bit, if the Darius is bad you can bully him with Teemo, you can say that on any matchup, but on equal skill terms, it doesn't depend on Teemo making a mistake. It is actually the Darius who has to make a mistake, because Teemo's survival is absolutely depending on Darius missing his E.
And if you go in for an attack, no matter whether you run back quick as hell or not, you are in range for an E. A bit of timing, and you are toast. And if you are not attacking... what are you going to do? stare intensely at Darius? Farm from afar and let him farm as well, and be more relevant late game? (At least, Darius doesn't have good tools to prevent you from farming).
Don't take me wrong, I love the little squirrel, and I've bullied some Darius with him some time ago. Heck, I got destroyed by a fed Teemo recently. But he's not in a good spot at the moment.
Darius builds naturally tanky with a couple of damage/health items. He can withstand some poke. So whereas he can miss a couple of E's and stay in lane (fall slightly back inbetween cooldowns and harass with Q's if the Teemo gets too cocky), he just has to land one and Teemo is toast.
You missed one key important part - Skill range is shorter than Autoattack Range. Skill range is calculated from the center of the model (this prevents things like giving FIddle a larger ult because he bought a Elixer of Iron or got Lulu ult). Autoattack range is calculated edge-to-edge. The difference is noted to be about 50-100 units for most champions. Teemo is about 100 units wide - his skill range loses about 50 range due to the calculation. Darius, who has a much larger champion model, loses more.
Teemo has 500 autoattack range. Darius has 550 skill range. Darius' E range is slightly LOWER than teemos autoattack range. Plus, now that they removed the bug from Darius's E, it has a .25 second windup time without the pesky bug where you could leave the cast range and still be pulled.
So a Teemo in this situation has a tiny bit of range where he can autoattack and not get pulled, and still be able to escape with the .25 second windup time. I wouldnt say its a "reactive" amount of time, meaning i dont think anyone can see it coming then dodge it. But you can however, predict it and play accordingly.
Thats why I say its a skill matchup. It requires the Teemo to misplay. Not severely misplay, but misplay.
Although Darius gets naturally tanky, part of the reason that Teemo is (was) a top laner is because his zoning starting at level 1. You need to prevent the Darius from getting farm so his tankiness doesnt scale faster than your harass. Hybrid pen reds and the hybrid pen mastery helps, along with the +AD/AP mastery and starting corrupting potion.
This tactic works until 6, where you need some knowledge of playing Teemo vs Darius to continue your dominance. Strategic use of mushrooms, blinding the W-auto combo (so he cant stack up his passive) instead of wasting the Q on harass, and not immediately running away after a flash-pull to not take the full hit of his Q.
I wasn't really aware of the windup time and the fixes on Darius' E. Knowing that, you might be right, sir. (And thanks for the update on that info).
Darius E was spaghetty code and buggy as hell, but it was funny grabbing Ezreals after blinking away or even wasting flash, I guess that's not possible anymore.
I'd need to play that one out then, it might not be so much in Darius favor as I thought.
no utility?
the most recent teemo nerfs was cause he provided way too much utility.
Which is basically all he provided after a ton of nerfs on his damage (ap ratios in particular). He never had great teamfighting out of baiting the enemy team to his shrooms, and the hit on their damage limited it more so.
Then, he took a hit on the duration, which was what remained of his ulti, so they made up all that "shroom bouncing", and of course, since bouncing shrooms into teamfights could even do damage, they added that setup-time, to utterly render him useless :/
So now you shroom up where you can, and ambush a squishie, which is what you can more or less do.
Honestly, he is really strong right now. IMO his laningphase is really weak compared to his lategame - Teemo is simply anther hypercarry in terms of raw damage while also providing really decent teamfight damage and utility with his shrooms. Not to mention all the vision and objective control he can provide in lategame. While also being able to push towers. And tank quite a bit with
.
Really decent teamfight damage?
ehhhh
He can take out the ADC and any Basic Attack reliant enemy
I actually was being sarcastic, but I see I got a nice teemo debate started. Never know what will happen when you type something.
Last time I typed something on the internet it started a World War II.
Dammit Jim, we told you you weren't allowed to do that anymore!
Give me your time machine.
NOW
Most is of course because of champions like
,
, and 
Well, I kinda want to have a legitimate conversation right now, so lets talk about Jax. For some reason, I rarely see a Jax on the enemy team. That might be that, in almost every single draft game I play, he is banned. However in blind pick, you would think he might be played more. Admitidly, I am not even level 30, so I might not be the best indicator of what is strong, but with my experience with him, what I have seen from others, and his ban rate at my level, he is pretty damn strong. Maybe somebody could enlighten me to the otherwise, but he has a great gap closer, an AA reset that does a a ton of damage. His ult gives him a ton of tankyness, as well as passively increasing his damage. Then he has a stun that, for two seconds, stops all AA from damaging him. Plus, his passive gives him a massive amount of attack speed, and if you slap a Guinsoos Rageblade on him, he will be hitting 2 AA per second in almost no time at all. That Guinsoos is especially powerful because he scales off of ad and ap, and all in all, Jax is just plain strong.
Ok, I'll follow up on this with a very very VERY different perspective
I think
himself is fine, it's THIS freakin mega-buffed item
that is keeping him strong
For one thing, Rageblade needed a change, it was just too weak. But now combined with masteries, it's really strong on autoattackers
I mean,
isn't the only person who can use rageblade effectively,
just to name a few, in fact
actually output similar DPS to Jax with that item if not more, Jax just gets the benefit of having a bit more utility over the 2 of them and since I know there's the argument he can out-duel them, I'll just say that both can outplay his Counterstrike, Jax will smack down any autoattackers if they just stand there and fight him through counterstrike because that was the whole point of the ability. He's definitely one of the best guys to use it but otherwise:
Use any of his older non-Rageblade builds like the classic
build is basically a loss for him because he himself takes too long to power up because his stats have been nerfed across the board from his glory days as a Season 3 powerhouse. Any early bully like
can rek him and get fed to be more useful earlier than Jax and in these 2 guys' cases, they still scale fairly well throughout the game (I've won duels as 6 item
vs 6 item
, work around the fact that you now have sustain and Jax doesn't usually get
with a rageblade build and his Counterstrike and Leap Strike CDs are longer than Decimate and Crippling Strike and his ult is useless vs TRUE DAMAGE, please for sanity's sake don't stand there and autoattack him)
is the only thing that keeps him strong now. It's just like the initial days of

On a side note, this guy
still exists to completely ruin Jax's day and remains my favorite counterpick. Doesn't matter how strong you get Jax when you can't shut down a guy who actually outscales you and shuts you down with perma-wither
I have to agree with you. Rageblade is damn powerful, but as someone else said, we can't have a legit conversaition in Memes and Games, so maybe I will start a Rageblade brainstorming thread elsewhere. (Casually acting as if Riot even listens to its users).
Except Jax has QSS, then for the next 5-6 seconds, he brings you down to 1/4 hp even with your ult.
What the hell kind of stupid Nasus build is this where Jax can destroy a 6 item Nasus with an appropriate amount of stacks?
Chill, Jax with Rageblade, BoTRK, Triforce and Sterak's can take down ANYONE. Like Jax is a beast and the fact that he deals hybrid dmg is the icing on the cake.
Not getting mad, but simply saying that Jax can crush a Nasus just because of QSS is a silly argument. That being said, based on your given build:
Cannot stand vs
+ the at least 700+ stacks Nasus will have from farming up the items and assuming Nasus has been teleporting to every teamfight Jax has been in. Any less than 700 and that's a Nasus who hasn't been farming much. On a side note, that is a STANDARD Nasus build, not a build designed specifically to beat Jax
Even without Wither, Nasus will CRUSH that squishy Jax build. I can even go tankier with
in exchange for less damage from
, a tankier Jax build would have been more cause for concern but that squishy as hell build isn't a problem for Nasus
Also, in a realistic scenario, if Jax uses QSS, I will simply fall back because I am faster than he is and then return to wither him because of his super long QSS CD
Came for OP's list of OPs, stayed for funny Dean Winchester GIF.
Rekt.
This guy walking into the club, gets a penta, proceeds to kill 3 more people, heals back up to full health and dives Fountain for another kill.
Hmmmmm OP champions? Let me see....

Wait people think kat is op still
And azir
And Veigar.
yessss
Kat is terrible right now. Like, honestly terible XD.
Fizz I agree with, Veig I agree with, and Fiora I semi-agree with.
Elise I'm biased to because I main her, Azir ain't shit.
Azir ain't shit? Loooool.