Ciela, The Vile Harvester(Champion Concept)

Mr Voidling··5 votes·4,694 views

I did not create the art. https://i.pinimg.com/originals/25/13/a9/2513a9f20d30d2f5fabebc93e476df02.jpg

#Ciela, The Vile Harvester

Some kind of Noxus champion I guess. Maybe the elite guard of their prisons. Doing a better job than Demacia.


#STATS HP|600+90 HP5|9+0.6 MP|300+30 MP5|6+0.8 AD|63+4 AS|0.62+2.5 AR|25+4 MR|32.1+1.25 MS|335 RG|175


#Passive: Seized Strength

Ciela steals 1% of her total ~~ Attack Damage~~ every time she damages an enemy champion, up to a max of 20 times for 20%. Lasting for up to 5 Seconds out of champion combat.


#Q: Circle Scythe CD 12 | Cost 65/70/75/80/85 | Range 600

Ciela slashes her scythe horizontally damaging enemies in a 250 Unit 145° Cone, and then shoots out a projectile scythe made out of energy that flies in a direction and then stops in place and spins for 2 Seconds. Projectile deals damage with every rotation and rotates 4/5/6/7/8 times in a 150 Radius.

Slash deals 60/90/120/150/180 + 40/45/50/55/60% Attack Damage Physical Damage. Projectile deals 24/28/32/36/40 + 25% Bonus Attack Damage Magic Damage every rotation.


#W: Vile Pillars CD 24/23/22/21/20 | Cost 90 | Range 700+(400/500/600/700/800)

Ciela conjures up a magic pillars from the ground in a target direction, summoning each pillar 0.1 Seconds after the previous. Summons 8/10/12/14/16 pillars that are 50 Units large. Pillars burst out of the ground dealing 40/65/90/115/140 + 20% Attack Damage Magic Damage and knocking enemies airborn for 1 Second, each pillar lasts 4 Seconds and acts like an impassable wall. Multiple pillars can hit the same enemy.


#E: Spiral Cuts CD 9/8.5/8/7.5/7 | Cost 55/60/65/70/75

Ciela flips forward and strikes with her scythe while spinning. Deals 70/110/150/190/230 + 80% Attack Damage Physical Damage to all units passed through in a 125x350 Unit line, and slows enemies by 35% for 2 Seconds. (Can flip over walls)


#R: Impending Doom CD 140/110/80 | Cost 125/150/175 | Range - | Radius 150

Ciela gathers all her energy and shoots out an enormous sphere of vile energy. Targeting any enemy champion the sphere will soar through the air at 5000 Units per second until within 1,500 Units of the target, once close enough the sphere will slow down to 250 Units per second, following them until it reaches its target. Deals 250/400/550 + 150% Attack Damage Magic Damage and applies 10 Siezed Strength stacks to the target, deals 50% Damage to enemies passed through.




If the enemy don't have a giant shield/windwall then that orb WILL reach its target, even if it takes 2 minutes. Allies can play as though the R is you coming in for a gank, but you won't have to leave lane and will receive a huge buff once it hits, so you'll be able to fight your opponent with a surprise AD boost.


Check out my other concepts here: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/6AtfrxNr-all-my-champion-concepts-page-2

23 Comments

WukongMain2 votes

sounds potentially op.

I like it. its just up riots alley.

I illustrate1 votes

it sounds nice but kind of broken lol (i REALLY like the ulti idea)

Mr Voidling1 votes

Well the passive will only grant 20-100 AD, once fully stacked in combat. Starting off with around 90-100 AD, and getting to around 400 potential AD, that's only a 20-25% increase in AD. For having to stack up it's really not thaat bad. And mages counter her pretty hard.

Tank build on the other hand might make me have to adjust things...

AureÍion Sol1 votes

female kayn

nasu0101 votes

Lol a scythe champion. Lol lets have a battle ( like actually plan our attacks) so this verses

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/rI9iRgt8-gabriel-the-reapers-incarnate

Or Bring forth your chosen champion we fight at the cross roads

Mr Voidling1 votes

Oh yeah, that's the one that made me design her Q. [slayer-pantheon-thumbs] Mine is weak against AP... So yours would probably win.

nasu0101 votes

[{quoted}](name=Mr Voidling,realm=NA,application-id=A8FQeEA8,discussion-id=KWKtEp6U,comment-id=00030000,timestamp=2019-01-20T02:00:43.492+0000)

Oh yeah, that's the one that made me design her Q. [slayer-pantheon-thumbs] Mine is weak against AP... So yours would probably win.

So ..... No Battle??

Mr Voidling1 votes

Welllll... Actually looking a bit deeper into it, I think she'd be able to take him. As even converting 60% AP to AD can only give him around 600-ish AD, which with her passive knocks him down to 512 AD. And she'd have 532 AD at that point.

Only problem is his early omni-vamp... 40% is pretty drastic sustain.

Calculated out Ciela would have: item 3071 item 3074 item 3053 item 3812 item 3068 item 3047

444 AD(532 with stacked passive) 3,405 Health 173 Armor (63% reduction)

Full combo with full passive deals 6,227 mixed damage.

It's interesting because your champ gets AD from AP so you can't build against him from just his AP items, as he'll still deal lots of physical damage, and my champ builds AD with magic damage on 2 abilities, so building against her is also difficult.

Your champ with item 3146 and item 3812 sounds ridiculous though xD

nasu0101 votes

[{quoted}](name=Mr Voidling,realm=NA,application-id=A8FQeEA8,discussion-id=KWKtEp6U,comment-id=0003000000000000,timestamp=2019-01-20T18:35:01.409+0000)

Welllll... Actually looking a bit deeper into it, I think she'd be able to take him. As even converting 60% AP to AD can only give him around 600-ish AD, which with her passive knocks him down to 512 AD. And she'd have 532 AD at that point.

Only problem is his early omni-vamp... 40% is pretty drastic sustain.

Calculated out Ciela would have: item 3071 item 3074 item 3053 item 3812 item 3068 item 3047

444 AD(532 with stacked passive) 3,405 Health 173 Armor (63% reduction)

Full combo with full passive deals 6,227 mixed damage.

It's interesting because your champ gets AD from AP so you can't build against him from just his AP items, as he'll still deal lots of physical damage, and my champ builds AD with magic damage on 2 abilities, so building against her is also difficult.

Your champ with item 3146 and item 3812 sounds ridiculous though xD

Haha haha so is that a challenge remember the name of item 3813 is deaths canceling its more likely I'd build item 3116 item 3151 item 3508 item 3087 item 3148 Nd an random tank itemitem 3068

[sg-miss-fortune] In a full build if the first Q hits, its a wrap If spend a decent amount of time jungling (start in jungle,lane,more jungle) the faster i can get my stacks the better........ (Wait did I even remember to add the stacks???) umm yeah unique play style depends on out playing champ s, have you been seen the combo on this guy lol ( I think it's the longest one I've put on a champion, 5-7 steps)


Now then enough talk let the battle begin

Mr Voidling1 votes

From what I've seen the passives of item 3812 and item 3146 stack with each other. Also... Doesn't he only get 5 items because of his passive? :P


Well... I'm not sure how exactly to start off the fight xD (Assuming they're fighting in mid-lane) Ciela uses W behind Gabriel, crossing horizontally to block his escape.

nasu0101 votes

Well... I'm not sure how exactly to start off the fight xD (Assuming they're fighting in mid-lane) Ciela uses W behind Gabriel, crossing horizontally to block his escape.

Oh really basic attack x2 + I send a death wave at you

Really that's good to know I have no idea also we should have this battle in a thread of its own in case it runs long

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/dVN2xN2G-ciela-vs-gabriel-death-battle-rage-of-2-reapers

Ok so we do this like a game of chess settle your first move let's see if we can make this entertaining

Mr Voidling1 votes

To continue the quicker version


I run up and leap through you with Spiral Cuts + AA/Ravenous Hydra/AA quick combo(plus 1 tick of Sunfire). Granting 5/20 passive stacks(22 AD). And 4/6 Black Cleaver stacks.

Yes, that's why I chose Sunfire :P

TheRedKaiser1 votes

Looks more like a Aion outfit than a champion concept for league, but .... I low-key want to see something like this in the game.

Fantastic drawing skills.

[slayer-pantheon-thumbs]

nasu0101 votes

Well since your close i hit you with e you take damage from the scythe reducing your armor+ you take direct/ point blank damage from the death wave with item 3151 item 3116 crippling you're movement and dealing that burn damage, i recast to travel to my death wave. ( at this point i can also use my q to do the continuous damage while you are slowed, meaning it'll proc the item 3116 combo again and still just haunt you with my scythe) but I enjoy the health i just recovered from that basic combo.( note i no longer have my scythe in hand).[sg-miss-fortune]

Mr Voidling1 votes

After taking the hefty damage and seeing you swap position(what I was waiting for) I throw my Q at you(still slowed by me leaping past you) to land a decent spinning attack hitting a good 6 times before you can escape the radius, and I cast R.

11/20 Passive stacks for 48 bonus AD(and 48 less for you).

nasu0101 votes

Hmm this is the aim of this Battle, timing is crucial, i send a death wave towards your r and recast to dodge it after i use q to hit, slow, and drain your health, then i aa rapidly thanks to item 3087 and launch a death coil crippling you again with the slow combo, recast my q bringing it slightly closer so i can cast w and have it in rotation dealing a nice chunk of damage which i heal for majority of since I have item 3148 item 3508 ( critical heal) now since you already ulted i use r and recast it immediately to pull you this crits since I have essence and static but i still use e to hit you with another point blank death wave and reduce your armor, followed by a w to deal more damage and bleed you. ( can still continue this combo)( note if i had taken item 3068 you'd have been taking soon much damage still, but i opted for critical heal since I was expecting your ukt to do some crazy damage)

Mr Voidling1 votes

Since you dodged my R, it had a delayed time to reach you, as it will continue to follow until it is destroyed or reaches its target, being in close proximity I hit you and then cast W to knock you up for 1.2 seconds(hitting you with 3 spikes since they have a 50 unit space so even a 75 unit champion can get hit by 1 plus 2 edges) and I attack once more during the knock up for 18/20 passive stacks(515 AD, 2 more ticks of Sunfire happened) and I deal some huge mixed damage. At this point R hits dealing huge damage and grants the full 20 stacks (532 AD).

Damage is reduced by around 40% from your armor(which is cut by Black Cleaver), so I only deal around 800 from R, and 1,050 from my other combo. With 29% Healing from single-target abilities, as I went Ravenous Hunter, and 27% from basic attacks, I heal for a decent amount.

Luckily whenever the Scythe is thrown Gabriel loses a majority of his AD, letting me take some reduced damage. With an effective health of 9,295-6,912(-40% AR) vs physical and 5,413 vs Magic damage. As well as having 48 less AD for your ability and basic attack scaling power when you damaged me, now deceased by 88. And 12% less damage from basic attacks thanks to my Tabi.

nasu0101 votes

Oh this is fun, did i survive if i did them am sorry but am going to make you regret that, since my scythe is still in rotation i recast it to intercept your r then since i used my ult earlier i now wield a chaos scythe, i pull you in with my r and hit you with my w dealing critical damage and healing then i q to throw my chaos scythe to stun you, my first scythe returns, i send a death wave at you then i send my q to spin dealing damage and basic attack you several times, the chaos scythe returns, i send a second death wave and recast to retrieve my first scythe and deal damage to the 400 unit area around me , healing for 75% life steal ( 40% from the scythes and 35% item 3146 ) and the entire time you are slowed and taking damage from the item 3116 item 3151 combo) pretty sure you died in this. ( San still put 2 scythes in rotation)

You see as much as you're character might be able to overpower mine, i still have the utility and maneuverability to evade you're attacks, your r seems like your ace but having the ability to summon a second scythe gives me the advantage, i still have the ability to command 1 while attacking and pulling with the other, the item 3116 item 3151 combo is deceptively potent since any time i hit you with an ability you would get slowed, meaning you are trapped in the rotation of my scythe taking initial and continuous damage from by scythe, the bleed a d the slow trigger, all the while I get healed and able to still follow up with my other attacks. I could have also chosen a variety of Item builds to increase my damage/recovery output, item 3071 item 3508 and item 3072 make me untouchable if i can hit you first

Mr Voidling1 votes

I'm confused as to the turn of events here. Pretty sure R is on Cooldown from "i use r and recast it immediately", and his recast states that it puts Chaos Scythe on cooldown. In general I am confused as to how you cast so many abilities xD You used Death Wave like 4 times in 1 battle?

I mean, if close, Ciela could Knock you up with W for 1.2 seconds, and in that time AA, Q, R, AA Ravenous AA, and then E to slow you once you get out of the knock up. At level 18 with everything stacked(rune-wise) for 444 base AD, this deals: 6,345 mixed damage + Electrocute damage for like 300 more damage for 6,645 damage, while being cc'd. At 45% reduction(black cleaver stacks against 90 base AR gives 40%, so 45% reduction is very fair given 0 tank items) this is 3,654 damage. Without item 3068 counted in for bonus passive procs. Which took forever to calculate thanks to her stacking passive. You'd need around 1,500 bonus HP to survive one full round of abilities(Most champs cap around 2,000-2,200 Base HP). You had 600 bonus Health?

If I remove item 3068 item 3047 and add in item 3095 item 3033 then my damage sky rockets and I cut your heals. I'd get 652 max AD and cut 108 AD from you. Around 7,556 damage cut by 33-35% for 4,911 Damage. Some of which is magic, so maybe closer to 4,500 damage.

Ciela really thrives in 1v1's, but is fairly weak in team fights unless she lands a good Q and gets stacked up from hitting 3 or more champions.

nasu0101 votes

Oh well you seey ult is like a basic ability once i activate it i get the second scythe ( that's the ult) but the active/recast lets me use a scythe to pull units in like a regular ability it still has a separate cool down out side of the 20 second scyhte summon so in essence i pull you in using the first scythe with chaos in rotation ( chaos goes in rotation as long as its on CD but the other must already be rotating, [sg-lulu] now that am explaining it sounds overly complicated, but its straight forward) onci i use my ult i summon a second scythe for 20 secs i can use it to cast my abilities but it has different effects, however I can only use it when I don't have the other. As for the death waves i might have gone over but since you are sort of in a perma slow i think they were all legit. Still i underestimated you're champ that 3 hit knock up and ult had me wandering if I died, heck if you said I did i wouldn't complain, that ult is unstoppable so I had to think on my feet ( by the way this is my play style IG i prefer using utility champs, of i make them utility, Chogath am looking at you Buddy) i feel like league is loosing its luster by catering.... No pandering to the complaints of new/ child player's and are causing older/seasoned players to get the backlash, when you nerf the godlike talon and rework my babe Evelynn what am i supposed to do start fresh and learn their whole kit over again, after breaking Poppy legs with her nerf i haven't played her since, he he it's kinda funny, i might sound like an arrogant/boaster/conceited person for thinking this but its like as soon as i played these Poppy Chogath Rammus Evelynn Thresh Sion they get a random mini rework(nerf) within the following week, honestly I will admit at the time I was playing a little more than i should have and had a ridiculous win streak and some amazing games, sigh ah yes those are fond memories...... 2v me ( Fiora Zyra vs Poppy and left that game with 28/4 kd using my laptop track pad. That time I combo knock up enemy team with baron asChogath sigh i lived to push the boundary of this game.)[sg-ezreal] [sg-miss-fortune] was on fire*[sg-syndra]* . Ahem... Hm hm .. Where was i. Yes a match like this would be exciting but sadly the outcome can only be obtained if these champions are generated.

But i do agree the stats on the scythe makes it overpowered i only put them up since Gilga suggested it, hmm might seriously consider building it up from item 3080 anditem 3508 (or is that overkill Cuz am also questioning ability effects. Ill have to revise the core components of some other weapons to find a suitable build path if I have to. Make the scythe buildable

Mr Voidling1 votes

Indeed, sometimes they nerf a champ who isn't even being abused or anything and then buff up champs like Fiora or LeBlanc... No rhyme or reason.

I'm still waiting on Morde rework and hoping that's good (they'll have to make him op to start with in order to get people playing him). I used to play a LOT of Akali before her rework. Not the last rework, but the one BEFORE that. When she had her passive that granted bonus AD and spell vamp... Man she was unkillable, even in ARAM I would 1v5. And I used her shroud as a bush checker since it had decent range, but now that's gone as well. New Akali is not very fun imo. And I loved chasing Ahri down with 3x R.

I tend to play a lot of Zil or Vel support now. Zil is only really good with a good team, and my baby Vel can go 12/3/9 or better even while supporting. I find that if I don't go high damage support then my ADC does no damage and we lose. If I go mid then my jungler ignores me when I'm facing Fizz/Zed/LeBlanc and they get fed because their jungler camps me.

I just need better teammates 90% of the time xD

As long Vel'Koz doesn't get touched then I'm good. I love blowing out 2,000 true damage in a combo and popping enemies. Build MR and my true damage still hurts, build HP and my magic damage still hurts.

Only champs I currently play Velkoz Zilean MissFortune Malzahar Morgana and Mordekaiser when I'm forced top and usually Chogath when Jungle.

nasu0101 votes

Yeah i totally agree she was Akali was on my to buy list along withAzir AurelionSol Talon Camille Draven Lissandra and some other champs.

You sound like a good player and we've had alot of discussions so i know that you are competent and would be able to make great if not godly plays if we were ever tovgoun forces ahh i can see it Velkoz Xerath bot lane hahaha would be fun unless Hecarim crashes the party. As for the mord rework sigh i don't know why they changed his r ( likely Cuz Nasus Mordekaiser with item 3050 was godlike, i have done things been playing from season 3 look how far this game has come and fallen )( also Taric bastion is a delightful addition to this combo)

Mr Voidling1 votes

Lux + Velkoz or Xerath would be a dream come true. Imagine snaring 2 champs and unleashing your full kit... I'd prefer that over a semi-useless ADC. Get Zed/Talon mid to balance it out. Perfect.

Personally I think Vel is great because people build MR against him and then he whips out a true damage R. Xerath is still susceptible to MR. But if you can land a good W or E then we could make Xerath Vel work. Or me landing E knockup. We would be the immobile destroyers xD

More from Concepts & Creations

More by Mr Voidling