Tundra, the Cryomancer
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Tundra is a melee bruiser. He is a defensive character, who is great with peeling, extended fights, and catching targets.
Attributes: Fighter
Lore Never before was there a ninja born within the Freljord. Even now, there is none. Tundra is from Ionia. However, his travels led him to Freljord, where he learned to manipulate ice. Since then, he has mastered the ability of ice, and only uses it responsibly. He has refused to join any factions of the Freljord, and remains independent. Tundra now searches for all opportunities to test his strength, and see how well he can last within warmer areas.
Friends
Rivals

Abilities
.:[Innate - Ice Breaker]:. The CC from Tundra's spells will apply a mark on the target. Tundra's basic attacks will trigger the mark, removing the CC but dealing 10% (1% per 60 AD) of their current health as physical damage, slowing the target by 90% for 0.5 seconds (This slow cannot be used.), and reducing their Armor and Magic Resistance by 15% for 4 seconds.
.:[Q - Ice Ball]:. Tundra throws a sphere of ice in a line, dealing 40/70/100/130/160 (0.3 AP Ratio) magic damage to the first unit he hits, and slowing them by 20%. Over 3 seconds, the slow increases to 40/50/60/70/80%.
Mana Cost: 80 CD: 20/18/16/14/12 Range: 1500 Spell Variation: Linear Skillshot
.:[W - Ice Clone]:. Tundra dashes backwards 100 units, leaving behind an Ice Clone where he was for 4.5 seconds. The first enemy champion to walk into the Ice Clone is stunned for 1/1.25/1.5/1.75/2 seconds.
Mana Cost: 100/90/80/70/60 CD: 22/19/16/13/10
.:[E - Frost Blade]:. Tundra forges a sword of ice. His next 2 basic attacks gain 30% attack speed, 100 range, and deal 30/50/70/90/110 bonus physical damage. Tundra's second strike immediately applies his passive's bonus damage.
Mana Cost: 20/30/40/50/60 CD: 12/10/8/6/4 Spell Variation: Buff
.:[R - Icicle Spike]:. Tundra throws a spike of ice, that deals 20/40/60 (0.3 AP Ratio)(0.4 AD Ratio) magic damage to the first unit hit, and slows them by 10/20/30% for 1.5 seconds. Each cast increases the mana cost by 2x, capping at 160.
Mana Cost: 10/20/40/80/160 Range: 1100 CD: 1.3 Spell Variation: Linear Skillshot
Recommended Items:
Starter
Essential
Offensive Items
Defensive Items
Consumables

Quotes
Selection They will know the chill of Winter.
Movement I miss home, in Ionia. Freljord was not forgiving. I am. (Never in Howling Abyss) The way of frost guides me. I use my power honorably. With great power, comes responsibility. I am ready for any test.
Movement (On Howling Abyss) This place is so rough. What was this place for? Battles must have occurred long, long ago.
Attacking They will know the cold. They have not seen a true blizzard. Winter always returns Summer lasts only temporarily. A challenge? Let us begin. I will take them on. Wound. Do not kill.
Taunting You lack the strength of mind, and body. Do not feel bad. I am simply stronger.
**Taunting (On Howling Abyss) ** This area gives me the advantage. You challenge me? In my home?
Joke Tundra freezes himself. He speaks through the ice surrounding him. Uh... Help? I think I overdid it. N-not again!
Taunting
Lissandra
I will put an end to your madness, witch. (Only on Howling Abyss)
Taunting
Sejuani
Brute strength is not enough to surpass those who are smarter. (Only on Howling Abyss)
You are strong - Confident. But you will still lose. (Only on Howling Abyss)
Taunting
Ashe
Mercy is honorable. Too much mercy is misleading. (Only on Howling Abyss)
Taunting
Shen
I have returned. Shall we spar?
How is your father, Shen?
Remember me, my friend?
What is this? (Only on Howling Abyss)
Taunting
Kennen
You are still short of your potential.
Your fur is useful in this area. (Only on Howling Abyss)
Taunting
Akali
You have grown in skill, Akali. But so have I.
Stand down, Akali. It is me.
You come to visit me? Why? (Only on Howling Abyss)
Taunting
Zed
Who... What are you?
Monster...
You will be judged by me, murderer.
The shadows only exist to hide within.
You are not welcomed here. (Only on Howling Abyss)
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