Need ideas on name for a champion that the following abilities work for.

Luckyghost91·12/28/2014, 9:04:14 PM·2 votes·987 views

Artwork and name wanted!

passive: Static Overload - After 90 seconds the champion builds up a static shield that electrocutes immobilizing any enemy that attacks them. Shield effects rank up through out game. Lv 1 - Deals 25 magic damage & .25 Second Immobilization Lv 3 - Deals 30 magic damage & .4 Second Immobilization Lv 6 - Deals 35 magic damage & .5 Second Immobilization Lv 9 - Deals 45 magic damage & .75 Second Immobilization Lv 12 - Deals 55 magic damage & 1 Second Immobilization Lv 15 - Deals 65 magic damage & 1.25 Second Immobilization Lv 18 - Deals 75 magic damage & 1.50 Second Immobilization

Q: Spark Lashing - Champion calls lightening down to charge their whip, then after .25 seconds Champion whips the lightning forward at a targeted enemy, lashing the target 3 times dealing 60/80/100/120/140 magic damage (+ 15 Bonus Magic damage for every 150 bonus Mana)

W: Static Gravity - Champion flashes to a target location super charging the atmosphere around her, slowing by 10/15/20/25/30% and damaging enemies for 45/60/75/85/95 magic damage over 5 seconds.

E: Shock & Slam - Champion Slings her whip out in a line, If she hits an enemy champion, they wraps the enemy throwing them up and then slams them to the ground dealing 60/75/90/105/120 Magic Damage.

R: Pulse Blast - Champion discharges their energy, sending a pulse in a wave any enemy caught by the pulse damaged for 285/410/535 magic damage. (The champion is the center it ripples out from there.) Shock wave is global travels 1000 units per second.

All feedback (that is remotely constructive) is welcomed!

Thanks for looking.

9 Comments

Fertsa12/28/2014, 11:27:25 PM2 votes

Snare on the passive seems a bit long considering it's unnavoidable. a 1.5 second snare would get a yi killed, not to mention any other champions that jump into the enemy team during fights, and all other snares in the game are skillshots, amumu's is aoe but it's still a skillshot.

Even champions that DON'T jump in would get killed during that duration, just for trying to attack a champion.

I juggest changing or removing the movement penalty for just hitting this champion, and attackers should be able to slow the timer, so that they don't just randomly die halfway through a chase by attacking at the wrong time.

And the global ult is also unnavoidable, Which is a trait unique to Karthus's ult, but even then, his has a long channel and can be easily interrupted. and because the shockwave hits every enemy, it would steal monsters from several jungle camps, and clear waves before they even left base.

And you don't seem to have any scaling...or cooldowns...or mana costs...

but other than that it looks good.

Tamur12/28/2014, 9:20:23 PM1 votes

I'm assuming she is AP

Passive interesting

Q is fine

W is it damage per second?

E is fine also

Ult sounds a lot like Blitzcrank's.

Overall looking good

Going with EerieEevee Prochella title The Storm Mistress

SexyTaylorSwift12/28/2014, 9:20:57 PM1 votes

Pikachu

Hex the FenFen12/28/2014, 9:07:14 PM1 votes

Prochella

Latin word for Storm is Procella i believe so it would be cool and different

Luckyghost9112/28/2014, 11:48:55 PM1 votes

For the ult i just meant enemy champion the same as Karthus 's ult. not neutral monsters. i'll rework the passive.

StegosaurusToast12/30/2014, 4:22:35 AM1 votes

is the ult avoidable through items or getting hit airborne?

like Zhonya's or Janna's tornados?

Luckyghost9112/30/2014, 3:06:01 PM1 votes

yeah same directional leap like fizz's e