Magnus, the Blue Sentinel
The Blue Sentinel roamed and kept order among the lesser rift creatures, curating the forest and keeping it safe. Brought a higher form of intelligence from the excess magic left by many champion's battles, a fully sentient being emerged and named itself Magnus, and set off to become a champion.
A top lane tank or a jungler. Maybe even a support.
[P] - Sentinel's Wisdom: Magnus gains increased vision while in the forest/bush and increased mana/health regeneration.
[Q] - Guardian's Reach: After a brief delay, Magnus pulls enemies in a cone towards him, dealing minor damage. Reduces the cooldown by .50 per champion pulled, .25 per creep pulled. 13 sec cooldown
[W] - Magic Blast: Magnus releases a blast of magic around him dealing damage and slowing enemies by 25% for 2.5 sec. 5 sec cooldown
[E] - Sentinel's Vigilance: (passively takes (6/12.5/25%) reduced magic damage) Magnus creates a barrier around himself for 4 seconds. Shield scales with bonus mana and health. 8 sec cooldown.
[R] - Arcane Smash: Magnus strikes with high force infront of him, dealing damage and rooting enemies for 3 seconds. After the attack, Magnus gains increased range and reduced cooldown on his offensive abilities for 12 seconds. 80/60/40 sec cooldown