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RIOT should hire me for reworking Shyvana for them!

Above All··1 votes·1,802 views

Shyvana Needs a Rework

Is she a weak champion? I don't know. Are there champs that need the rework a lot more than she does? Probably. Is her kit balanced and fun to play and play against? I don't know. But what I do know is... that dragons are fucking cool! She's The Half-Dragon, which warrants a rework all on its own.

The Rework


Passive: Dragonkin Human Form - Gifted with the physique of a dragonborn Shyvana takes 20% less damage from all monsters, minions, and epic-monsters. Every auto-attack generates 5 fury (max 100). Dragon Form - The might of a dragon causes Shyvana to deal 30% more damage to all monsters, minions, and epic-monsters.


Q: Dragon Gnash, Cost - 10 Fury, Cooldown - 12 seconds Active - Shyvana can temporarily transform her head into that of a dragon to chomp down on her foes. If the target dies Shyvana can cast it again. In dragon form this ability does 50% more damage.


W: Dragon's Territory Passive - Depending on the type of dragon Shyvana is, she gets a buff... Fire: +20% attack damage and ability power Water: +10% missing health regen when out of combat and gains 5 fury every second. Basic attacks now slow enemies. Cloud: +5% bonus movement speed and 15% while out-of-combat Mountain: +25% bonus true damage to epic monsters and turrets

Active - Shyvana summons a domain of raging fire/rain/wind/sand that deals magic damage to surrounding enemies each second. In dragon form the radius is doubled. For every enemy hit Shyvana gains 5 fury every second.


E: Dragon's Breath Active- Shyvana consumes all of her fury to unleash a large cone of pure dragonic energy dealing magic damage while also temporarily fearing all enemies hit for 0.75 seconds.


R: A Dragon Mark Passive - After reaching 100 fury, Shyvana permanently turns into a dragon until she is slain. She gains 1 fury every second, 100 fury at levels 6/11/16. Maximum fury is temporarily 200 while in dragon form.

Shyvana can choose to be 1 type of dragon permanently being either, Infernal, Ocean, Cloud, or Mountain. Due to the territorial nature of dragons, the only dragon that can spawn onto the rift is the dragon that Shyvana chooses to be, except for the elder dragon.

Upon slaying the Elder Dragon Shyvana will enjoy triple the benefits as opposed to double (effects of dragon slayer buff will increase by 200%).

Active - Cost: 100 Fury Shyvana spreads her wings and flies to a target location dragging all enemies along dealing damage while also providing a tailwind for her allies increasing their movement speed.


Please leave any thoughts, questions, or suggestions down below :D

11 Comments

SuicidePlank1 votes

Yes you should work for Riot, you can make overloaded and broken Champions just like they can.

How do you even justify stuff like this?

Due to the territorial nature of dragons, the only dragon that can spawn onto the rift is the dragon that Shyvana chooses to be, except for the elder dragon.

Above All1 votes
  1. It makes sense thematically
  2. It doesn't hurt the game/match in any way since you still have to fight for the dragon
  3. It doesn't look overloaded to me, in fact I think it's quite simple. Maybe you can show me what you think makes this overloaded/broken, and given you provide an argument with some evidence we can have a discussion.
SuicidePlank1 votes

{quoted}

  1. It makes sense thematically

Maybe, but not from a gameplay perspective. Why does Lee Sin get blinded, why does Cassio R work on Galio and Malphite etc. etc.

  1. It doesn't hurt the game/match in any way since you still have to fight for the dragon

Yes it does hurt the game, you literally get to decide which dragon spawn, just for picking a certain champion. Combine this with a strong bot/early ganks and you basically get your choice of drakes everytime.

  1. It doesn't look overloaded to me, in fact I think it's quite simple. Maybe you can show me what you think makes this overloaded/broken, and given you provide an argument with some evidence we can have a discussion.

I don't want a discussion, lol. You don't even realise how even one mechanic you listed is stupid from a gameplay perspective and hurts the game. Why would I try to make my point clear, if you don't even understand it?

Above All1 votes

In terms of gameplay it's innovative as it uses a feature of league that is normally unable to be interacted with, being dragon spawns. Strong bot/early ganks are good regardless of what type of dragon being spawned so idk why that point was brought up. Ultimately the dragon slayer buffs aren't as impactful towards the game as you think it is, maybe I'm wrong but you have to prove that dragon buffs are significantly impactful in the first place.

SuicidePlank1 votes

{quoted}

In terms of gameplay it's innovative as it uses a feature of league that is normally unable to be interacted with, being dragon spawns.

Like Akali used True Stealth, which was loved by the community!

Strong bot/early ganks are good regardless of what type of dragon being spawned so idk why that point was brought up.

Partially, a Rift Herald will always be more worth than a cloud drake.

Ultimately the dragon slayer buffs aren't as impactful towards the game as you think it is, maybe I'm wrong but you have to prove that dragon buffs are significantly impactful in the first place.

Just look at mages, you can get around 500 AP with not building a lot of AP heavy Items in the mid game. That is with three Infernalas 120 AP for free. For nothing. That will be amplified even further by Rabadons, getting into 868 AP.

Above All1 votes

Akali's true stealth wasn't innovative, why would you claim it was? Stealth as a mechanic always had some interaction, with pink wards, red trinkets, and things that give true sight, and true stealth took away all of those interactions. That's not innovative at all, it's so backwards, how did you get to that conclusion that it was anything like Akali's shroud wth!?

Taking dragons/objectives is usually done when you're already ahead in the game, it's the idea of snowballing your lead. Since Infernal gives percent increases it's better lategame, which goes against the idea of snowballing your lead as you want to end the game early. The only possibly toxic scenario I can see this create is having an early game team scale well into the late game due to the percentage buffs. But this again isn't that toxic since the early game team should have already won. This scenario only evens the playing field between early game team and late game teams when they're full items.

Above All1 votes

As for mages, well they aren't that good early game, so it would be harder to get the mid priority to secure those dragons...

SuicidePlank1 votes

{quoted}

As for mages, well they aren't that good early game, so it would be harder to get the mid priority to secure those dragons...

Lol, mages outclass almost every champion in any stage. You just proofed that you have no clue what you are talking about.

Above All1 votes

And if being able to spawn any type of dragon for no cost is too much than just add in some conditions, like needing 150 AD to be an Infernal Drake. Another idea is to have Shyvana become the type of the dragon that is first slain, then locking in that dragon spawn forever, so from the start it will still be a 25% chance for any dragon. Maybe Shyvana absorbs the essence of the dragon slain, explaining why it works. However that idea will make Shyvana significantly weaker if she doesn't get the first dragon. Maybe you prefer the more high risk/high reward?

Above All1 votes

One problem I see is that the Ice Drake Shyvana skin might be obsolete. On the other hand, the base skin will be a notch above Spirit Guard Udyr or, in other words, it will look cool as fuck, but then Riot will have a hard time making other skins or, in other words, profit...

Above All1 votes

Additionally Shyvana is now unplayable for twisted treeline, so there's that...

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