Yuaru, the Master of Raid

isthismonkaS··3 votes·1,105 views

Information Name: Yuaru Title: The Master of Raid Appearance: http://i.imgur.com/tX9Ec1D.jpg Role(s): Fighter Attack: 9/10 Defense: 5/10 Ability: 2/10 Difficulty: 9/10

Base/Growth Stats Health: 558 (+85) Attack Damage: 52.375 (+3.3) Attack Speed: 0.658 (+3%) Movement Speed: 340 Health Regen: 6.51 (+0.9) Armor: 22.38 (+3.5) Magic Resist: 30 (+0) No Secondary Bar Melee: 175

Abilities

[Passive] - Spear of Injustice

Cost: N/A Cooldown: 15 Seconds Range: 500

Passive: Every 15 seconds, Yuaru's next auto attack will cause him to throw his spear at a target, gaining 425 additional range and dealing an additional 10/15/20/25/30 (+35% of Attack Damage). The spear will then stay on the enemy unit for 5 seconds before returning back to Yuaru. Without his spear, Yuaru is forced to punch enemies as auto attacks, dealing 5% less damage on hit. If Yuaru hits the same enemy that has the spear on them within 5 seconds, he will immediately regain the spear. If the spear kills a unit, it immediately is returned back to Yuaru.

[Q] - Martial Stance

Cost: N/A Cooldown: 8 Seconds at All Ranks Range: N/A

Active: Yuaru roots himself in place for a maximum of 2 seconds and goes into a martial stance. While in this stance, the next ability or auto attack casted by Yuaru will be enhanced and will unroot Yuaru: (Can be cancelled by reactivating this ability or with crowd control)

Regular Auto Attack: Yuaru's auto attack will also deal 10/11/12/13/14% of the target's maximum health in Attack Damage.

Passive Auto Attack: Yuaru's spear will bounce off of the target, immediately regaining it back.

W: The gust now deals an additional 80 (+70% of Attack Damage).

E: The smash will now knock up everyone inside the area, no matter which way they are facing.

[W] - Burning Vengeance

Cost: N/A Cooldown: 15/14/12/11/9 Range: 625

Active: Yuaru sends out a gust of fire and wind, dealing 35/45/65/80/100 (+80% of Ability Power) to the targeted enemy and also slowing them for 50/60/65/70/80% for 2 seconds when walking towards Yuaru.

[E] - Leverage

Cost: N/A Cooldown: Range: 650

Active: Yuaru smashes the ground in front of him after 1 second, dealing 65/80/95/110/120 (+55% of Attack Damage), knocking up all enemies in the area facing away from him, and slowing all units facing him for 65% for 1.25/1.5/2/2.25/2.5 seconds.

[R] - Shaolin Warrior

Cost: N/A Cooldown: 120/100/90 Seconds Range on Recast Ability: 250

Active: Yuaru channels his inner warrior strength for 1 second. After one second, Yuaru gains 40 movement speed, +20% attack speed, and can recast Shaolin Warrior for a unique effect. Recasting this ability will cause Yuaru to swing his sword violently in a direction, displacing enemies depending on the direction the sword went (sword alternates directions every other swing). This ability is on a 1 second cooldown during the effect. Spells can not be cast while swinging the sword. The entire effect lasts 10 seconds. Each swing does 100/150/200 (+50% of Attack Damage).

Skins

http://i.imgur.com/TYXyX2b.jpg

Release Skin: Dread Knight Yuaru Cost: 975

http://i.imgur.com/SSQl4SE.jpg

Legendary Skin: Red Cross Yuaru Cost: 1820

4 Comments

Arakadia1 votes

Pretty cool, I like it.

His W feels too weak if he didnt Martial Stance too. Its got a pretty good disengage but its damage is lackluster without the Q and it doesn't slow if your chasing.

Ult is pretty neat. E is meh, I don't really like it.

Wicis1 votes

What would happen if he killed what he hit with the spear? Would it return to him? It probably would, but it's not clear.

isthismonkaS1 votes

Thanks for telling me this, and yes, the spear would automatically return to him. Never thought of it.

Sorthol1 votes

5% less dmg when without spear sounds a bit clunky, how about making his regular range a bit higher, and just lowering the range to about a half when he's without spear ? Also, as far as i understand W is point and click. Should be a skillshot for that 9/10 difficulty. Also no cooldown on E

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