Ro' Khann, the Void of Diversity

BeatzBoyFTW·11/7/2014, 12:29:53 PM·2 votes·424 views

Lore

Long time ago, the original ancient voidling has meddled around the empty space in many university, searching for a suitable place in the open space for it to hibernate its deformed being. Using the last of his power, he opens a black hole in space to create the one of which many champions now were famed for in the League of Legends: the Void. Centuries has passed, and Ro'Khann has now finally awakened, and seek to explore the landscapes of Runeterra, while destroying anything that crosses his path, be it a Void or not.

Attribute: Mage Secondary: Marksman

Primary Lane: Mid Secondary Lane: ADC/APC

HEALTH 360 (+78) HEALTH REGEN. 4.5 (+0.65) MANA 280 (+35) MANA REGEN. 8 (+0.5) RANGE 525 (Ranged) ATTACK DAMAGE 53.66 (+3.552) ATTACK SPEED 0.605 (+1.38%) ARMOR 15 (+4) MAGIC RES. 30 (+0) MOV. SPEED 330

Passive- Foreboding Drift

Ro' Khann gains 4% bonus movement speed for each enemy champions near him by 1000 range.

Q- Diverse Reality

Cost: 65/75/85/95/105 mana Cooldown: 12/11.5/11/10.5/10 Cast Type: Similar to Yasuo's W, but this time it is vertical to Ro'Khann himself, kind of like a radius line. Radius range: 500 Cast Range: 1000 Blast from hole range: 400 Blast type from hole: Similar to Xerath's Q

Ro'Khann opens a black hole in a line at the open air, and then fires out an instant damaging wave from it, dealing 55/70/95/110/135 (+70% Ability Power) magic damage. Damage will be reduced by 6% for each target hit, including minions & monsters (max reduced damage = 30%)

If Ro' Khann activates Diverse Reality on a terrain wall, it will deal bonus 30% magic damage from that terrain itself and applys a 25% slow for 3 seconds.

W- Grieve Sap

Cost: 50/50/50/50/50 mana Cooldown: 13/13/13/13/13 Cast Type: Self

Passive: Basic Attack on targets affected by crowd-control will heal Ro'Khann by 15/22/26/30/34 HP on-hit. Active: Basic Attack deals bonus 10/14/18/22/26/30 (5% Bonus Ability Power) Magic Damage and also gains 20% Attack Speed for 5 seconds.

E- Expanse Absorption

Cost- 60/65/70/75/80 mana Cooldown- 10/9/8/7/6 Cast Type: Skillshot Cast range: 600

Ro'Khann fires a space origin at an enemy champion, which absorbs 2/4/6/8/10 or the enemy's Ability Power and grants him double the ability power absorption for 4 seconds.

R- Infinite Cosmos

Cost- 60/70/80 mana Cooldown- 40 seconds Cast type- Point-&-click Between Stacks cooldown: 3 sec

Ro'Khann implants a single enemy champion with cosmo impulse into his mind for 5 seconds, and received 2% amplified damage from all magic damage sources. Can be stacked up to 2/3/4 stacks, with each amplified damage percent doubled from the last stack. Ro'Khann can only hold 2/3/4 stacks at a time.

Starting Items item 1056 item 2003 item 3340

Essential Items item 3020 item 3027 item 3028

Offensive Items item 3089 item 3128 item 3115 item 3174

Defensive Items item 3026 item 3001 item 3102

Playing as Ro'Khann

  • Diverse Reality's bonus damage can also be placed on artificial walls (JarvanIV ult)
  • Ro'Khann can either be build as an Ability Power champion to swift out burst damage from far off distance, or Attack Damage to continue granting punishing hits while being able to heal more with Grieve Sap & bonus magic damage with Infinite Cosmos.

Playing against Ro'Khann

  • Ro'Khann can deal punishing damage while being able to run swiftly with his passive. Try to disable him to prevent him from running away too much & to cut off his high potential damage.
  • Grab Mercury Threads to counter most of his amplified damage & prevent him from damaging you more with his Grieve Sap.
  • When going against Ro'Khann solo, it's always best to stick with minions/allies to receive the reduced damage from his Diverse Reality.

2 Comments

Lord Dusteon11/7/2014, 1:41:01 PM1 votes

Just wondering, is the AP from E permanent stealing, or temporary? Since permanent kinda makes him destroy any people who get any AP, ever.