Randy The Horse-(Champ Concept) - (Fighter / Support)
Randy The Horse-
Lore- Randy was never a violent horse, but after seeing countless years of warfare on the front lines of many battles, he has picked up a thing or two, and certainly won’t shy away from combat when it means defending his friends.
Passive- Shame - Champions feel bad attacking a horse, so champions attacking randy lose 45% of their attack speed, hitting randy with an ability will slow the caster by 20% for 1.5 seconds.
Q- Leap- Randy Leaps through the air 500 units. If he lands on an enemy he stuns them for 1/1.2/1.4/1.6 seconds. Magic Damage + (%AP)
W- Kick - Randy Kicks behind him, knocking enemies back 400 units and slowing them by 30/40/50/60% (+3% for every 100 AP) for 2 seconds. 18/16/14/12/10 sec cool down. Damage + (%AD)
E- Rear- Randy stands up on its back legs and attacks enemies in a cone in front of him 4 times at 2x his normal attack speed over (4 x (ark speed) / 2) seconds in melee range. This applies on hit effects and gains the bonuses of items effecting spells (crystal scepter/morello). (+% of AD) (+% of AP) 12/11/10/9/8 sec cool down
R- Let’s Ride! - Randy allows an ally to mount him, they gain 150% movement speed for 8 seconds, the ally can attack while riding Randy, and Randy can still attack and use spells. Randy can cast this again without selecting an ally to gain 150% movement speed for 8 seconds and empower his abilities to deal 200% damage and have 150% more effect or duration for 8 seconds. (90/75/60 second cool down) (+4% movement speed for every 100 AP) Think of all of the skin possibilities!