A tank you're going to want to play, Champion Concept: Aljorn, The Unbeatable

NA Tightrope·5/1/2015, 12:56:55 PM·1 votes·519 views

Aljorn is nomad from the Freljord who has fought the greatest of fighters and beasts in the region and has never lost even when faced with death.


Aljorn is a special bruiser who is used to fighting men and beasts of great strength and size, his kit makes use of hard cc unlike many other tanks and fighters allowing him to control his opponents. And his great fighting spirit allows him to become a seemingly unstoppable force.


Passive: Will of the Fighter -When Aljorn's health reaches a fatal level he gains increased attack damage and tenacity for a short duration


Q: One, Two -When casting One, Two the first time Aljorn will send out a single, short ranged strike damaging the first unit struck and marking it -When casting One, Two the second time Aljorn will send out a more powerful strike, the strike only does bonus damage to marked target and concusses the target causing it to become slowed for a notable duration. The cast time between the first and second strike reduce with attack speed


W:Lariat -Aljorn spins counter clock-wise and deals damage to enemies hit -While in spin Aljorn's Lariat pushes enemies hit with his arms in the direction they end *Right arm pushes enemies hit in front, left arm pushes enemies behind


E:Shove In -Aljorn dashes for a short distance -Enemy units and champs hit by the dash will be pushed a short distance to his sides depending on which side he collides with them


R:Fury/Crushing Strike -Aljorn becomes wrathful gaining bonus health and damage for a duration. -While active, Aljorn can use Crushing Strike -Performing Crushing Strike plows the enemy targeted into the ground suppressing the target for a short duration and dealing attack damage and damage based on the enemy's maximum health. -Crushing Strike can only be used once while Fury is active


Lore

Aljorn is a born and raised nomad of the Freljord who was separated from his tribe when he was young, while on a hunt tracking an animal a mysteriously powerful blizzard came in. Unaware Aljorn was away, his tribe left for safety. Struggling to survive the blizzard, Aljorn took refuge in the carcass of his hunt for the duration of the blizzard. When emerging from the carcass the blizzard had stopped and upon his return to the camp site his Tribe had vanished. For years Aljorn survived the cruel environment in search for his tribe. In his journey he would take on great beasts and beast-like men. Alas one day Aljorn had picked up stories of a tribe that sounded like his own. While on due course he experiences complications, the stories lead to a dead-end. Feeling lossed he returns to friends he had made though his years and tells them the stories and whispers he had heard of his tribe. Familiar with these stories Aljorn's friends remember how someone they know fits in those stories. Aljorn's friends tell him where he may find this person... the Fields of Justice.

Strengths and Weaknesses

Aljorn is a fighter who belongs in the heat of a fight to truly utilize his ability to put opponents where he wants them and keep them there. He relies heavily on his gap closer to begin his cc locks and initiate a suppression depression pick, when it is down he loses his a majority of strength in fights and can become easily kited. But his enemies much watch out for his health because if they don't put him down he will come back with a vengeance.

Examples of Combos

Instant Control E-W-Q--Q-R-Q-Q By Dashing in properly you may turn them around giving you space to chase, when they are repositioned you can then land your One, Two to deal damage and slow them. Pop your ult and keep them in place, when out of the suppression One, Two them some more to make sure you or your teammates may secure the kill.

Burst of Damage Utilizing your R when your passive begins to activate is an opportune time to make a comeback play. With that instant tenacity you can make your way thought the slows, stuns, etc to get close or reposition, and with the sudden surge in health and damage you can then make your move.

1 Comments

CubedJustice5/1/2015, 8:14:53 PM1 votes

Sounds like a poor concept. A tank with displacement effects and a single target hard CC only won't make it very far.