Roh'shan, the Harbinger of Destruction
**Lore: **Roh'shan is the harbinger of destruction. Awakened from eternal slumber by the corruption that has befallen Runeterra, he has been ordered to return it to its previous pristine state. Description: Floating, well built, humanoid voidling. He is only a messenger of the void sent by his superiors for what is coming next. He does not act upon his free will, only that which is ordained by his Master.
Before all great calamities, there is a sign. Roh'shan has arisen. His power shall rattle all of Runeterra until all know what is to come...
Innate: Awoken [Active]: In the beginning of the match and each time Roh'shan respawns, he gains an Awoken buff that lasts 3 minutes. The 3 minutes are refreshed upon getting a kill. Awoken gives him a larger vision radius (+additional % per kill), bonus ability power (+additional AP per CS), and bonus cooldown reduction (+bonus per minute). Stacks are halved upon death and reset after the 3 minutes.
Q: New Reality [Active]: Roh'shan creates a ball of distorted reality that orbits around a fixed point, dealing damage and knocking back enemies that collides with it.
Activating this ability sets the center of the orbit at the cursor and activating it again sets the radius of the orbit at the new cursor location. The ball begins in the radius then travels to orbit. Each reality takes 6 seconds to make 1 orbit. It knocks back all units it hits and are given a New Reality debuff. New Reality debuff: Being hit by a reality makes you immune to knockbacks and take 50% damage from the same reality for 5 seconds. You can now move through that reality, but take the base damage each second you are in it.
Damage: 35/55/75/95/105 (+0.25 per ability power)(+0.5 per bonus attack damage) Orbit Radius: 250-850 Cast Range: 350 Cooldown: 7/6/5/4/3 seconds Duration: 2 orbits Ball Width: 100 Mana: 55 (+10 per cast within 3 seconds of cooldown)
W: Elevated Existence [Active]: Roh'shan becomes untargetable and gains an insane movement speed buff for a brief period of time as he enters a different reality. As he comes out he stuns and additional deals damage on his next basic attack.
Roh’shan gains 100/125/150/175/200% movement speed for 2 seconds and is untargetable for 1 second. His next basic attack within 4 seconds of activating the ability stuns the enemy for 1 second and deals 90 / 100 / 110 / 120 / 130% of his physical damage.
Cooldown: 15/13/11/9/7 seconds Mana: 70/75/80/85/90
E: Attack and Deceive [Toggle OFF]: Roh'shan's basic attacks store 4 Deceive stacks (half for minions and small monsters). [Toggle ON]: Roh'shan consumes 10 Deceive stacks to become invisible for 3 seconds. The duration is extended for an additional 3 seconds if he hasn’t been seen on the map 3 seconds prior.
Range: Self Cooldown: 1 second Mana: 40
R: Hyperreality [Active]: Roh'shan leaps atop an orbiting reality, causing it to explode. Doing so deals 95 / 175 / 255 (+0.8 per attack damage)(+0.75 per ability power) over 3 seconds to enemies at the center the reality and 50% to enemies on the edge. He can leap to any number of open realities within the duration of the ability with a 1 second cooldown.
Duration: 4 seconds Leap Radius: 500 Damage Radius: 700 Cooldown: 80 / 70 / 60 seconds Mana: 50 per teleport
*This is a few months in the making. I wanted to create a champion with a mash of real cool abilities that I personally would like to see on a champion with a really unique bread and butter skill. The champion probably doesn't fit in the meta or is ridiculously OP, and I really didn't do the numbers so that might be true. I'd appreciate feedback on what the community thinks.