tech champion UtilityAP based support skills,(no champ name or stats for skills yet, just base idea)

AnOstrichWithPMS·12/3/2014, 2:34:53 PM·1 votes·242 views

Passive: You have an item at the start of the game that gives you 1 special Hextech ward later on will upgrade to 3 hextech wards as you max your W these are visible and have hp hextech wards have a cooldown for being placed down, but will reset charges everytime they are destroyed

Q: gives a temporary shield to every champ within a certain radius of a hextech ward

W: Your hextech ward creates 2 electric lines beside it at 400 range that then slowly spin around 1 rotation dealing decreasing ap damage depending on how many things are hit

you can use your hextech wards to A: double your vision if combined with a sightstone B: harass C: wave clear D: pester the enemy jungler by damaging him at his camps E: make a wall with all 3 of them to deal a burst or mass amount of aoe damage,shield damage,cc

E: Self-Destruct (blows up your hextech ward causing a slow and damage to enemies within a certain radius)

Ult: lets you place down 2 teleporters, in which every champ in your team can use, these teleporters also are visible with hp and can (must) be destroyed

counterplay to this champion would of course be to kill his wards and teleporters and dodge electric lines

1 Comments

AnOstrichWithPMS12/5/2014, 7:34:06 AM1 votes

even better Q Gravity : gives allied champs around hextech ward immunity to knockups

for all that knockup creep going on