MF changes idea!!!!!

CJ10002000·11/22/2017, 4:22:37 AM·4 votes·332 views

Ok so I play mf and she is hella fun but sometimes I feel like her kit doesn’t synergyze that much and so I came up with like 2 quick changes so here me out 👍

Firstly her Q is called double up and I though as a spell casting adc we could keep the ability the same but change the way it is used hear me out 👍

Ok so right now you click a minion and it shoots a bullet that then bounces behind it to hit a second minion or other character in the game but I though we could add a ammo system. So in stead you activate q think her w and she puts 2 special bullets one in each gun and the. Her next two basic attacks have the affect of her current q but instead of a point and click it’s an AA add on. Also if the hits an enemy with the bounce then they get a flaming heart like her love tap.

Reason for this thinking is that it gives her more interaction and it gives more counter play to the enemy as a bar will fill with 2 bullets when she activates the ability.

Her e is not the most interactive so I though that with the flaming heart if it is active on someone then she will charm and if she landed both shots one 2 different targets then both will be charmed. Charm lasts 0.5/0.75/1/1.25/1.5 seconds per rank of ability

These changes would make her kit synergyze a lot more as it would make it more rewarding to combine with your out but it would be harder to pull off.

1 Comments

0racle091211/23/2017, 1:26:04 AM1 votes

I would find it harder to aim the second shot though, if not impossible. If you try to ensure that it will crit on an enemy champ, you need to know where it will hit in order to re-position yourself. The majority of your poke damage in lane is from this, and I don't think this would benefit her at all tbh.