MF changes idea!!!!!
Ok so I play mf and she is hella fun but sometimes I feel like her kit doesn’t synergyze that much and so I came up with like 2 quick changes so here me out 👍
Firstly her Q is called double up and I though as a spell casting adc we could keep the ability the same but change the way it is used hear me out 👍
Ok so right now you click a minion and it shoots a bullet that then bounces behind it to hit a second minion or other character in the game but I though we could add a ammo system. So in stead you activate q think her w and she puts 2 special bullets one in each gun and the. Her next two basic attacks have the affect of her current q but instead of a point and click it’s an AA add on. Also if the hits an enemy with the bounce then they get a flaming heart like her love tap.
Reason for this thinking is that it gives her more interaction and it gives more counter play to the enemy as a bar will fill with 2 bullets when she activates the ability.
Her e is not the most interactive so I though that with the flaming heart if it is active on someone then she will charm and if she landed both shots one 2 different targets then both will be charmed. Charm lasts 0.5/0.75/1/1.25/1.5 seconds per rank of ability
These changes would make her kit synergyze a lot more as it would make it more rewarding to combine with your out but it would be harder to pull off.