ideas for nocturn rework!!! not complete.
Sooooooooo i got an idea that keeps a lot of his abilities but at the same time makes him super fun to play and have great interactions so lets begin!!!
Passive: ??? Literally the only thing i can't think of.
Q:
ACTIVE:
sends out a shadow blade in a line that leaves a Dusk Trail on its path, dealing physical damage to enemies it passes through and causing enemy champions hit to also leave a Dusk Trail behind their movement for 5 seconds.
While on the Dusk Trail, Nocturne is Ghost ghosted and gains bonus movement speed and bonus attack damage.
PHYSICAL DAMAGE: 60 / 105 / 150 / 195 / 240 (+ 75% bonus AD)
MOVEMENT SPEED: 15 / 20 / 25 / 30 / 35%
BONUS AD: 15 / 25 / 35 / 45 / 55
W:
PASSIVE: Nocturne gains 335 bonus movement speed when moving toward Fear icon fleeing targets.
ACTIVE:
plants nightmares into his target's mind, dealing magic damage over 2 seconds and forming a tether between him and his target. If the target does not break the tether by moving out of range, they Fear icon flee from Nocturne for a short duration.
MAGIC DAMAGE: 80 / 125 / 170 / 215 / 260 (+ 100% AP)
FEAR DURATION: 1.25 / 1.5 / 1.75 / 2 / 2.25
E:
ACTIVE:
enters the ground becoming a shadow that has increased movement speed. if he is following someone with Dusk Trail from his Q that bonus movement speed is doubled and if he is within 500 range he leaps towards them and fears all champions around him.
Physical Damage: 30 / 60 / 90 / 120 / 150 (+ 50% total AD)
Movement Speed: 15 / 20 / 25 / 30 / 35% X2 if Dusk Trail is on the target
Fear: 1 / 1.25 / 1.5 / 1.75 / 2 seconds
R:
ACTIVE:
applies Nearsight icon nearsight to all enemy champions for 4 seconds.
While Paranoia is active, Nocturne can activate it again to dash to the target enemy champion, dealing them physical damage.
PHYSICAL DAMAGE: 150 / 250 / 350 (+ 120% bonus AD)