Flash with "Normal cast"

Vynikk··6 votes·994 views

I thought it would be cool if you could be able to set flash into a toggable state where you could see the distance you can flash and is in the "normal cast" state. Because in normal and in competitive matches, even in LCS or worlds you are able to see fail flashes. This will reduce fail flashes and portray a more accurate calculations of where flash will get you. This is also good for new players understanding flashes capabilities, make people realize what they're getting into and make more accurate calculated plays. This will also prevent flash misclicks. It's a problem in every elo and I think making it toggable is convenient.

2 Comments

Remlap12231 votes

It would be hella OP if they did that. Basically it would mean you could clearly see whether or not it would fizzle out on certain walls. Flash takes skill to use properly, and it's balanced around that.

If you really have a problem with flashing, stop first, make sure your cursor is in the right spot, and then flash.

Vynikk3 votes

It's like giving a champion a skillshot and not letting people see the estimate. but one thing that doesn't make sense is the stopping part. Like when using flash in a team fight you don't have enough time to make sure you cursor is in the best possible place since gameplay is more pressuring than theory. Besides, it's not OP if anybody can pick up flash, since it has a popularity of 48.2%. And maybe even making it normal cast will develop new mechanics.

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