3 New Item Concepts(AD, AP, and Adaptive)

Mr Voidling··1 votes·1,931 views

Ethereal Gloves +10% CDR +700 Mana +15 Magic Penetration

Unique Passive - Physical Transmutation: Removes all Attack Damage and adds it as Ability Power.

Build Path

Blasting Wand 850g Sapphire Crystal 350g x2 Fiendish Codex 900g 550g Total 3,000g


Chemtech Gauntlet +30 Magic Resist +30 Armor +10% CDR

Unique Passive - Adaptive Augment: +48AD or 60AP

Unique Passive - Retaliate: Receiving damage from a champion grants bonus adaptive force(0.8 AD and 1 AP) for every 1% of your max life taken as damage, including damage taken on shields. Effect lasts 3 seconds.

Build Path

Blasting Wand 850g Aegis of the Legion 1,100 Caulfield's Warhammer 1,100g 150g Total 3,200g


Nodyr's Timeblade

+55 AD +20% Critical Strike Chance +15% Lifesteal

Unique Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

Build Path

Pickaxe 875g Brawler's Gloves 400g Vampiric Scepter 900g Stopwatch 600g 225g Total 3,000g

7 Comments

Gilgayu1 votes

How do you last hit after buying the first one...

Mr Voidling1 votes

You don't... It's meant for mages, not auto attackers. It gives you around 50-110 AP from your base damage per level. Though I suppose I could add in the Nashors on-hit effect?

Gilgayu1 votes

Maybe...

I actually really like your Nodyr's Timeblade. It provides just the right amount of stat for the hourglass passive. I'm just a bit worried about that 20% crit, if you have any other crit item (beside BE or stormrazer), then you can have 100% crit.

I'm no adc main, but I don't think adcs want to be standing still in any place. Like, QSS is almost a most buy for higher level plays because the adcs need to stay mobile and out of danger. If an adc uses hourglass during a 5v5 teamfight, the other team can easily push your front line back, exposing that adc since its 4v5 and they have their carries.

4 Step Cadence1 votes

I mean, some of us build GA so the enemy can stand over our corpse while they wait for us to revive. Some of us like to live dangerously.

Gilgayu1 votes

Haha, true enough.

But the purpose of GA is so divers can take out some one (or make a play, if you are lee sin), yet you don't need to die for it. It is a brusier/assassin item that basically changes 1 for 1 to 1 for GA proc when used well.

Zhonya's is a little different, considering how fragile mages are. Some mages also have special interactions with hourglass (fiddle, anivia, even syndra), but that synergy isn't found often with adcs.

4 Step Cadence1 votes

Yeah, that's true.

Mr Voidling1 votes

It'll help against Karthus R/ Fizz R/Jinx R/ Lux R and other things that are almost impossible for ADC's to dodge ;) As ADC you pretty much have to stand there and hope you have a support with a shield to save you from a 1-shot Karthus R, or just get blown up. Guardian Angel LOSES the stasis effect from stopwatch, so I wanted an item to actually keep it on ADC's.

I would just hate to see a Zed/Talon with this item. Those engages could be glorious. Actually pretty solid for melee AD champs, like imagine Aatrox or Riven. Or don't... please don't...

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