Wosaul: The Wasp Lord (Champion Concept)

Archer of Bacon·8/6/2015, 2:21:45 PM·1 votes·510 views

Wosaul The Wasp Lord Melee, Assassin, Fighter, Jungler

Innate Passive; Swarm's Guidance: Wosaul has full vision(regardless of stealth) of units marked by his Q's mark. He also gains 10/20/30/40 bonus movement speed when moving towards a marked units. (Scales up when he levels his ult)

Q; Vicious Sting: Wosaul stings the target unit, dealing damage and applying a mark that interacts with his other abilities. The mark is not consumed when it interacts with Appetite or Crunch. Mark Duration: 5 sec. Damage: 25/50/75/100 (+70% AD)(+9% AP)(+2/4/6/8% enemy missing health) Cooldown: 15 sec. Cost: 75 mana

W; Ascend; Wosaul flies into the air, gaining movespeed, and a chance to attack twice. The second attack applies on hit effects and can be evaded. Duration: 5/6/7/8 sec. MS: 30/40/50/60 (+40% bonus MS) Chance: 25% Cost: 100 mana

E; Appetite: Passive: attacking a marked unit reduces the cooldown of Vicious Sting by 2.5/5/7.5/10 seconds . This ability cannot be leveled up at lvl 1 Active: Wosaul Drains Hp from the marked unit, dealing damage and healing for the same amount. Drain: 2/4/6/8% enemy max hp(+1% per 50 bonus AD) Cooldown: 10 sec. Cost: 75 mana

R; Crunch: Wosaul damages the targeted unit, dealing true damage if they are marked. Wasual then gains bonus lifesteal and spell vamp for 5/7/10 seconds. The cooldown of crunch is reduced by 30 seconds if the unit is killed. LS/SV: 5/10/15% Damage: 100/150/200 (+30% AD) Cost: 100 mana Cooldown: 65/55/35 sec.

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