Aphius, The Corrupted Hero
Aphius The Corrupted Hero Melee, Fighter, Mage, SemiCarry
Innate Passive: Whenever Aphius kills a unit, he reduces his abilities cooldowns by .5 seconds.
Q: Strength of the Corrupted: Aphius channels for 3 seconds, then gains 50/100/150/200 range and a chance to fear targets with basic attacks. Fear duration: 0.25/0.5/0.75/1 Chance:10% Duration: 5/7/10/12 Cooldown: 40 sec Cost:100 mana
W; Exploitation:
Passive: Aphius gains 5/10/15/20% bonus attackspeed after casting an ability.
Active: Aphius deals 10/20/30/40 (+50% AP)(+40% AD) damage, and reduces the armor and MR of enemy units around him by 10. Duration:5/6/7/8 Seconds Reduction: 4/6/8/10 CD: 20 sec Cost: 100 mana
E; Bribery: Aphius deals 100/150/200/250 (+30% AP)(+30% AD) damage, stunning them if Aphius is below 20/30/40/50% health. Cooldown: 15 sec. Cost:120 mana
**R;Ritual of Corruption: ** Passive: Aphius gains 1% LS and SV for each 3/2/1% of health he is missing. Active: Aphius channels for 2 seconds, replacing his current mana for AD and AP, while also removing mana costs for 4/5/6 seconds. AD: 1 per 25 mana AP: 1 per 25 mana CD:180-
, AP atkspd like
especially looks like
and
.
would only add on his OP-ness. lol
So, overall, it should be nerfed.
But, it's quite impressive of you thinking of this champion concept. Good Job.