Ratik, the manipulator of liquids.
Guy that can control all liquids. Artwork for reference not mine. http://www.deviantart.com/art/CFAS-fighter-Geyser-Wai-Shun-192920928 River Spirit http://www.deviantart.com/art/Bum-Ju-507312592 (More of a rabbit made of water but HUGE)
Passive:
Contents of the Gord - Slams his gord against the ground after every 3rd ability. upon triggering this passive, Ratik gains 25 bonus ability power to every basic attack for 5 seconds.
Q:
Blood Snake - Conjuring a snake made of his own blood, Ratik targets an enemy to send the poisonous untargetable conjured animal after. Once the Blood Snake latches onto a target they are slowed and poisoned dealing 40/50/60/70/80 magic damage (+10% of current AP) for .25/.75/1.50/2.25/3 seconds.
Range: 600
Cost: 55 mana
Cooldown: 6 seconds
W:
Solidifying Vapor - Ratik crystallizes the water vapor in the air to form a line of Giant impassable ice shards. If a target is hit by the ice they are damaged for 75/90/105/120/135 magic damage (+ 15% of Ratik's current health as additional magic damage).
Range: 500
Area of effect: (in a line) Length: 350 Width: 75
Cost: 80 mana
Cooldown: 20 seconds
E:
Blood Call/Water renewing armor -
On an Enemy - Reaches into an enemy champion charming them to walk toward Ratik for 2 seconds, also lowering their armor & magic resist by 15%.
On an Ally - Channels for 2 seconds to create a shield that gives Ratik increased armor and magic resist by 5 (stacking up to a max of 20) after every basic attack against Ratik over 3 seconds.
Range: 525
Cost: 75 mana
Cooldown: 10 seconds
R:
River Spirit Form - Pulls all water around him, taking the shape of a River Spirit. Increasing Ability power by 50%. While in River Spirit form Every basic attack is based from AP and is dealt as Magic Damage. (While in this form Blood Snake ability isn't usable.)
Range: Self
Area of effect: increases melee range by 150
Cost: 10% of current mana for as long as Ratik's is in this altered form.
Cooldown: 15