New Stance Based Jungler Concept -- Malek -- (MAL-ek)

Rewt·11/6/2016, 4:48:58 AM·1 votes·578 views

Ok so right now we have Udyr.... thats it.... so this is a concept for another stance character

General Design -- I want him to be a ranged caster who can make his way through the jungle. in my eyes he would be an elemental mage so his clothing would revolve around that (riot could make a skin that changes based on stance $$$$$$)

Passive -- Entering Into a Stance will give Malek a 5% boost to ability damage Stack up to 3 times

Q -- His Q would be a single target skill shot fire bolt when not in the Q stance, but when in Fire stance the Skill shot will cause a small AOE around the blast that does around 70% damage (Purpose would be for clearing camps so the aoe isnt gonna be ridiculous) The Ability is supposed to be kinda spammy at lower damage so that it can be used to quickly melt down the new Krugs and gives him some wave clear.

W -- His W will be a stat boosting spell with the Air element. When entering W Malek will dash forward a short distance gain a 50% move speed bonus for 1 second and a "permanent" move speed bonus of 10% as long as he is in air stance. Malek's W dash can pass through walls, but stops if it comes in contact with an opponent. If he connects with an opponent he will knock them up for .5 seconds

E -- Malek's E will be an Earth Stance. When Entering This stance Malek Gains 10/15/20/25/30 armor and magic resist as well as making his attacks slow targets for .7/.9/1.1/1.3/1.5 seconds for 20%. As well Malek will stun the first target he attacks for .5 sec Malek will gain small AOE damage on his autos (about 30% damage) This will also make Malek Melee as long as he is in the stance. (While in Earth Stance his AP gets turned into AD at a .3 Ratio)

R -- Malek's Ult will be altered based on his stance.

Fire -- Malek Transforms into a Fire elemental and gains AOE auto attacks that scale off AP at a .4 Ratio, but takes a 20% AA speed penalty (no AS q ult builds.... that would be cancer) And His q turns into a Skill shot that functions similarly to viktor E. starts at a location and does fire damage in a line. His W turns into an Aoe Cone Fire blast, and his E turns into a small placed AOE flame that does continual damage (about the size of Karthus q)

Air -- Malek Transforms into an Air Elemental and gets a 50% move speed buff. His q Turns into a dash that works like the normal ability, but with more range and a longer knock up. His W grants him another 10% move speed and leaves a 10% move speed trail behind him for allies. Maleks E will be a wind bolt about the width of a rengar bola and knock enemies back about 200 units

Earth -- Malek Transforms into an Earth Elemental and gains 50 armor and magic resist, but becomes melee. Q will be a rock hurl that will do damage and grant his E a bonus (will get to that in the E section) His W will be a leap with an AOE that also slows for 20%. Malek's E will make his next auto stun for 1 second. If you landed a Q it will make the E dash to the target struck by the Q and instantly stun them (using the auto charge)

Pressing R during any of these will cancel the Transformation and return Malek to his normal State

Im thinking the Ult will last 5/7/10 seconds.

What do you guys think? do you think the proposed numbers are good? I tried to make sure he wasnt fucking insane, but still useful.

would love comments item 1041

3 Comments

LostFr0st11/6/2016, 5:01:33 AM1 votes

Sona 2nd stance char no? X3

Giani Georgian11/6/2016, 7:57:56 AM1 votes

Based on the last stance he was in, when you activate Ult the rest of his abilities are getting mixed, whether his Q deals damage or dashes, stuff like that. It's too complicated. I don't like it honestly. It's not well designed.

CrazyBear198711/6/2016, 10:40:58 AM1 votes

A ranged Udyr, but only has 3 stances/elements and the Ult transforms them.

i like the concept, but feel like it needs to tuning or tweeking, just does feel like its own champion yet.

Maybe instead of being and elements per cast, he/she can just summon an temporary elemental that does these things.

and the ultimate empowers the summons, prolonging duration. but that's my opinion.

play around the idea, it has potential, maybe not in jungle though, but who knows.

Feel free to check out my concepts or the stuff i've commented on. opinions and feedback are much appreciated.

[slayer-pantheon-thumbs]