Sunsinger Warlock
Sunsinger Warlock Champ Concept AP/Mana. Melee Mage/Fighter
[P] Orbs of Light - Your attacks and damaging abilities have a chance to generate Orbs of Light. Collecting an orb heals a small amount and partially refunds cooldown on all abilities.
[Q] Dawnblade - Swing your blade, launching an arcing wave of fire to a location, dealing aoe damage. Stores up to 3 charges, recharging every 8 seconds.
[W] Font of Light - Generates a wellspring of light beneath you for 4 seconds that greatly increases your health regeneration. If you’re full health, Font of Light generates a shield instead.
[E] Scorch - Creates a concussive blast of fire infront of you, dealing damage, igniting all targets for 4 seconds and knocking them back. Enemies killed by Scorch create an Orb of Light and explode, dealing damage around them.
[R] Radiance - Sprout wings of flame and ascend, gaining 20% damage resistance and greatly reduced cooldowns for 12 seconds. While Radiance is active, your damaging abilities are guaranteed to generate Orbs of Light. Reactivate Radiance to cancel it early and perform a Phoenix Dive.
Phoenix Dive - Plunge from the sky, regenerating some health and cause an explosion when you land, dealing damage.
Skins__ Black Frost Guardian of the Sands Taken SIVA Mecha Sacred Sword Hextech Eldritch Mythic Cabal Fallen Vex