Tullius, the Forgotten General
If you like this concept, please like and comment! Also, feel free to check out my other concepts!
Tullius is a melee Fighter, able to soak a lot of damage, and deal some of his own. Tullius' ultimate, War Cry, gives him lots of power in a teamfight and forces his enemies to cower before his might.
Attributes: Fighter, Tank
Lore Tullius, one of the most powerful generals in all of Freljord, was known for his ferocity and his power. Then, during war, he was frozen by a magical power. He was stored in a hidden location, never to be found again. However, Tullius survived, due to his naturally resistant skin. After his return to the Freljord, he soon discovered he was unknown to all. During his absence, lots changed. Tullius now seeks to remind Freljord - remind the world - that he is of the top generals there are.
Friends
Rivals

Abilities .:[Innate - Frost Resistance]:. All slows and stuns against Tullius are 25% less effective. This is increased to 40% when below 50% of his maximum health.
.:[Q - Cleave the Weak]:. Tullius swings his battleaxe in the entire front of him. He deals 80/90/100/110/120% of his attack damage in physical damage to all enemies hit.
When under the War Cry, Cleave the Weak deals 100/120/140/160/180% of his attack damage in physical damage to all enemies, and he swings back around, dealing the same amount of damage back. Enemies hit by both take 30% reduced damage from the second strike.
- 10/8.5/7/5.5/4 second cooldown
- Front half AoE
.:[W - Reinforced Armor/Shield Bash]:. Tullius positions himself defensively, increasing his Armor and Magic Resist by 20/30/40/50/60% for 3 seconds, but reducing all of his damage output by 20%. While in the defensive state, Tullius can use Shield Bash one time.
Shield Bash Tullius bashes his target with his shield, to deal 10/20/30/40/50 magic damage and stun his target for 1/1.3/1.6/1.9/2.2 seconds
While under the War Cry, Reinforced Armor will not reduce damage, but Shield Bash cannot be used.
- 20/18/16/14/12 second cooldown
- Self Buff
.:[E - Strategic Strike]:. Innate - Whenever Tullius lands a critical strike on a champion, they will bleed for 40/60/80/100/120 physical damage over 3 seconds.
Active - Tullius focuses on his opponent, and increases his critical strike chance against that opponent by 10/20/30/40/50% for 5 seconds. This is halved during Reinforced Armor.
While under the War Cry, Tullius permanently gains double the critical strike chance, and the bleed is converted into bonus physical damage per basic attack.
This can be activated during Cleave the Weak, to immediately apply the bleed effect to all enemies hit. Doing so will reduce the cooldown of Strategic Strike by half. He will not gain any critical strike chance though.
- 15 second cooldown
- Target
.:[R- War Cry]:. Tullius, while channeling for 1.5 seconds, shouts a war cry into the skies, gaining 50/70/90% movespeed that decays to 25/35/45%. Lasts for 5 seconds. Enemies around Tullius during the initial cast. become terrified, and flee from him.
The War Cry lasts for 10 seconds. While under the War Cry, his spells are enhanced.
- 120/100/80 second cooldown
- Buff/Aoe Debuff
Recommended Items:
Starter
Essential
Offensive Items
Defensive Items
Consumables
Quotes
Selection Winter has returned
Movement Things have changed since I was gone. I do not take no for an answer. I am the commander around here. What is all of this? Freljord... Where have you gone? Who did this to me? Times are passing, but I remain. I am a survivor of age? Hmm... I've done so much. How do they not remember? No. I do not. Want. a chill pill.
Attacking I'll beat respect into you, maggot! Enemies! Frozen, but still strong. A fight, after so long? Let's do it. Attack! I am Tullius! Death awaits.
Taunting You don't know of me? You'll learn. No war has been lost under my command. It will stay that way.
Joke Now men. We face no thr-... I have got to stop doing that. We will wipe the ene-... Where'd they go? Oh right!