[Very WIP](Champion Concept) Gwen, the Hextech Prodigy
Name: Gwen Residency: Piltover Age: 13-18 Allies: Jayce and Caitlyn Enemies: Viktor Class: Support(Enchanter/Control mage)
Base stats:
Health: 570+(95) Health regen: 3+(0.25) Armor: 26+(3.5) Magic resist: 30+(0.5) Attack damage: 52+(3) Attack speed: 0.625+(2.8%) Attack range: 550 Mana: 360+(55) Mana regen: 8+(0.25) Movespeed: 330
Passive: S.H.A.E. Supportive Hextech Aerial Experiment. S.H.A.E. is a helpful machine the when near you offers health and mana regen, movement speed, and adaptive damage. The stats are tripled for the first few seconds S.H.A.E. is near a new ally champion.
Health regen: lvl 1(1)/ lvl 6(3)/ lvl 11(6)/ lvl 16(10) Mana regen: lvl 1(1)/ lvl 6(3)/ lvl 11(6)/ lvl 16(10) Movement speed: lvl 1(1%)/ lvl 6(3%)/ lvl 11(5%)/ lvl 16(7%) Adaptive damage: AD - lvl 1(2)/ lvl 6(5)/ lvl 11(9)/ lvl 16(14) AP - lvl 1(3)/ lvl 6(8)/ lvl 11(14)/ lvl 16(22) Duration of tripling effect: 3 seconds. Champion specific Cooldown: 15 seconds. Distance away from [champion]: 1000 AoE: 200 from center of S.H.A.E. Movement Speed: 400 Can free move over walls, gives no vision.
Q: Fires a electric shot from both S.H.A.E. and Gwen causing the targets muscles to tense up and slow them down. If both projectiles hit the same target the slow becomes a stun.
Mana: 60/65/70/75/80 Cooldown: 12/11/10/9/8 Damage: 100/120/140/160/180+(60% AP) Slow amount: 20/25/30/35/40% Slow duration: 2 seconds. Range: 600 Range from S.H.A.E. if not near ally: 300
W: Shock Tether - S.H.A.E. tethers to a selected ally. S.H.A.E. puts itself 300 units away from the ally and attaches a tether to them. This tether is electrified and will stun and cause damage to all enemies it crosses. S.H.A.E. will then proceed to complete a rotation around the selected champion clockwise.
Mana: 80/85/90/95/100 Cooldown: 18/16/14/12/10 Damage: 60/90/120/150/180+(40% AP) magic damage. Stun duration: 0.5/0.75/1/1.25/1.5 seconds Rotation completion time: 1.5 seconds. Cast range: 600
E: Create an electrified zone that shreds armor and magic resist of opponents. Casts where S.H.A.E. is.
Mana: 100 Cooldown: 24 seconds Damage: 20/30/40/50/60+(20% AP) per second. Total damage: 100/150/200/250/300+(100% AP) Duration: 5 seconds Diameter: 600 units Armor and Magic resist shred: 3/3.5/4/4.5/5% per second Total shred: 15/17.5/20/22.5/25%
R: Protection Swarm: S.H.A.E. breaks into 5 separate machines and goes to each ally in 1000 unit range applying the passive to each ally. S.H.A.E. also shields every ally that receives a part of S.H.A.E.
Q, W, and E cast will got to nearest part of S.H.A.E. to the cursor.
Mana: 100 Cooldown: 180/150/120 Shield amount: 100/175/250+(60% AP)
Very rough version of what I'm thinking of. She is probably the most pet reliant champion in the game and that is my goal. Would love to hear some thoughts, so what do you think? Any suggestions?