@riot ways to make janna more skill expressive suggestions
Janna Base stats - Range increased from 475 to 550
Passive - Enchanted wind - Janna empowers her 2nd auto against the same target by dealing 10-180 bonus magic damage and slows them for 15-25% (based on level) for 1 sec.
Q - Howling Gale - Janna launches a tornado that deals damages and knocks up based on how long she charges it for over 1.5 secs. Damage min - 35/55/75/95/115(20% ap ratio) magic damage Damage max - 70/110/150/190/230(40% ap ratio) Min knockup duration - .75 secs Max knockup duration - 1.25 secs CD - 17/16/15/14/13 secs Range - 1100 Mana cost - 90/100/110/120/130
W - Zephyr - Janna commands her air elemental to fire in the targeted direction damaging and slowing all enemies hit by the skillshot. Janna reduces all her ability cds by 2 secs per enemy hit (caps at 4 secs). Also gives her passive movement speed while it is off cooldown. Damage - 60/115/160/215/280 (20% ap ratio) Slow - 40/50/60/70/80% slow, the slows effectiveness is reduced by 10% for each enemy hit beyond the first Passive movement speed - 15% CD - 12 Range - 600 units Mana cost - 40/50/60/70/80 Particle speed - 1300
E - Eye of the storm - Grants the target a shield that last for 3 secs and grants the target movement speed if the shield breaks from damage. Shield value - 100/150/200/250/300 (40% ap ratio) Movement speed given if broke - 11/12/13/14/15% CD - 17 secs Range - 700 units Mana cost - 80/90/100/110/120
R - Monsoon - Channel casts a magical monsoon after 1 sec releasing wind that stuns all enemies within it for .5 secs then proceeds to heals allys and slows enemies within its area. The monsoon moves with janna for 4 secs before it goes away. Monsoon can be canceled by becoming crowd controlled. Healing - 150/200/250 (10% ap ratio) every sec Slow value - 40/50/60% CD - 180/160/140 Range - 825 units Mana cost - 100
Just ways I feel that could make her less frustrating to verse while adding more skill expression in her kit =X